Hills/vision range

So like we have ‘working’ z-levels, are we ever going to be getting hilling(elevation changing) in-game? we already have stuff that’s similar like the LMOE shelter entrance. Also, max/minimum view/draw distance of the game I think that if we get stuff like binoculars or binocular vision we should be able to actually see farther not just notice landmarks from farther away.

Possibly. https://github.com/CleverRaven/Cataclysm-DDA/pull/41135 Hopefully we’ll have the framework before this weekend.

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I am pretty sure we will!

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