Since the addition of infrastructure for achievements and conducts, I’d like to open discussion on what potential achievements and conducts you would like to see in the game.
I may even add some to the game personally, if I like them and if time and engine allows.
Achievements are self explanatory, but just for clarification I’ll add that conducts are self imposed limitations you set on yourself for a play-thought, like “never drink alcohol”, etc. They can be tracked by the game engine.
I also need to say that the implementation has it limits so there is no guarantee that certain ideas could be plausible to add at this stage.
Nevertheless I’d like to hear some ideas.