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Character Level Methods/Usefulness, General Achievements (old news!)
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|
5
|
184
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November 3, 2013
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|
Timers and the Reality Bubble / Adventures with C4
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|
9
|
1002
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November 3, 2013
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|
Thoughts on Mutation
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35
|
2576
|
November 3, 2013
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|
Replaceable limbs?
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|
3
|
191
|
November 3, 2013
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|
More organized floor dumps
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|
1
|
175
|
November 3, 2013
|
|
Newbie friend HUD
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|
2
|
176
|
November 3, 2013
|
|
Museums & more historical items
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|
4
|
156
|
November 3, 2013
|
|
Equipment Sets
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|
8
|
215
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November 2, 2013
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|
Holiday Mode(s) off-switch
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|
7
|
164
|
November 2, 2013
|
|
Weapon/Attachment handling difficulty/complexity
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|
2
|
204
|
November 2, 2013
|
|
Glassblowing?
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|
3
|
154
|
November 2, 2013
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|
Charcoal Water Purifier
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|
2
|
258
|
November 2, 2013
|
|
Randomized zombie description flavor texts
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|
7
|
232
|
November 2, 2013
|
|
Some simple additions to monster Jsonizing
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|
1
|
161
|
November 2, 2013
|
|
Easy made caltrops
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|
5
|
315
|
November 2, 2013
|
|
Trigger Happy/Sad
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|
3
|
220
|
November 2, 2013
|
|
Noise making
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|
6
|
221
|
November 2, 2013
|
|
Experimental Build Timestamps
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|
2
|
164
|
November 1, 2013
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|
Vehicle condition, post-cataclysm
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|
16
|
244
|
November 1, 2013
|
|
Shipping newbie friendly 'preset characters' with a release
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|
23
|
240
|
November 1, 2013
|
|
Place items in backpack/pockets
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|
0
|
296
|
November 1, 2013
|
|
Stationary Gun Emplacements
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|
4
|
172
|
November 1, 2013
|
|
Lesser weight for worn clothing/armor
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|
2
|
156
|
November 1, 2013
|
|
Advent Calendar
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|
5
|
164
|
November 1, 2013
|
|
More corpses, more dangers
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|
27
|
332
|
November 1, 2013
|
|
SAFE Mode Change
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|
8
|
180
|
November 1, 2013
|
|
Rifle Straps
|
|
11
|
395
|
October 31, 2013
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|
Pipe as an alternate component
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|
16
|
279
|
October 31, 2013
|
|
Filter masks the same volume as packed laws
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|
3
|
136
|
October 31, 2013
|
|
Good backpacks should add (slight) carry weight capacity
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|
6
|
389
|
October 31, 2013
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