|
Suggestion: Move the old future era lore into Icecoon's Arsenal
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|
5
|
930
|
March 18, 2018
|
|
[explosion]hacks are all wrong
|
|
10
|
218
|
June 13, 2016
|
|
Getting Thread from clothing
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|
22
|
1047
|
December 13, 2013
|
|
Quick Pickup
|
|
0
|
111
|
April 27, 2013
|
|
Vehicle chassis construction
|
|
8
|
640
|
June 9, 2018
|
|
Vampiric Stuff V1.0 (WIP)
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|
11
|
1055
|
July 18, 2018
|
|
Proper Electricity!
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|
14
|
263
|
July 24, 2015
|
|
Combined meals
|
|
7
|
158
|
July 22, 2013
|
|
Regarding tilesets and visual clarity
|
|
5
|
230
|
September 19, 2013
|
|
CBM Recovery from your own corpse
|
|
6
|
452
|
May 21, 2013
|
|
Is it just me, or has the game come a really long way, while the mods available haven't?
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|
7
|
888
|
September 20, 2019
|
|
Health (not hp, the hidden stat) balancing
|
|
34
|
2292
|
July 16, 2017
|
|
Modifiying gloves and boots to increase unarmed/martial art damage
|
|
14
|
803
|
August 16, 2015
|
|
C:DDA Development Blog June 17th, 2020
|
|
3
|
472
|
June 17, 2020
|
|
Cataclysm: Wild days ahead
|
|
7
|
118
|
July 24, 2013
|
|
Hydrogen cells are not craftable
|
|
24
|
451
|
December 27, 2014
|
|
Trains and more vehicle damage
|
|
10
|
219
|
March 26, 2014
|
|
.357 Magnum weapons/ammo
|
|
15
|
432
|
April 23, 2013
|
|
Explosion blast shockwave effect?
|
|
6
|
173
|
July 17, 2015
|
|
C'mon mansions. Really? Really?!
|
|
9
|
118
|
July 23, 2013
|
|
Q. About Modding
|
|
4
|
420
|
September 5, 2019
|
|
Vehicle Cargo Volumes
|
|
22
|
444
|
October 30, 2013
|
|
Last will
|
|
9
|
230
|
March 24, 2014
|
|
So an electrohack and some gloves go to a bar
|
|
8
|
300
|
November 5, 2013
|
|
Possible Dragon-like mutation line
|
|
15
|
963
|
April 20, 2015
|
|
Oldies Pack
|
|
16
|
235
|
February 6, 2014
|
|
Moisture traps
|
|
15
|
309
|
March 10, 2015
|
|
Bullets dinking off of things
|
|
2
|
142
|
October 24, 2014
|
|
V twin engines could use a little buff
|
|
1
|
207
|
January 28, 2014
|
|
Ideas: Tweaking Firearms and the Ammo Economy
|
|
2
|
346
|
October 15, 2022
|