So if im just sitting around and im whereing a shirt or whatever thats got a hole or a rip i always pick at loose threads and slowly destroying the piece or clothing
Maybe you could pull threads off of clothing and give it a worsened quality like break off 5 charges of thread and give a pair of socks the ripped quality.
You wouldnt be able to get very much thread at a time and with a low tailoring skill you might just make the socks fall apart
more than anything it would just be an alternate use for the mountains of clothes ive aquired
Seriously? In between sinews, window strings and seatbelts, thread is one of the most common materials you have in the game, and you’re complaining about disassembling rags?
You really shouldn’t limit your viewpoint to just city-scavenging against zombies. In no-city mode, every scrap and rag you can find is rare and welcome. And most of the better clothing is limited by rarer materials anyway. Thread is really only useful once you’ve had time to rest and grind sewing for a bit, and if you can afford that you’re at the point where regular clothes aren’t that much of an issue.
Ok, so, it’s balanced when cities are removed from the game, along with the vast majority of the clothing mountain.
Y’know, jacking up the item spawn rate in a modded (via the same options menu) world like that would compensate for less voluminous amounts of tailoring resources in the base game.
Right now there’s no way to increase item spawn rates, so your point is moot. And there shouldn’t be a need to punish one playstyle over another, simply because it’s not your default playstyle of choice.
And even if it’s unbalanced from a gameplay perspective (which I very much doubt, given how common thread is from alternative sources), it makes sense from a real-world perspective. A ‘realistic’ perspective appears, for better or for worse, to take precedent over a ‘gamey’ one.
I thought the max 1.0 is the normal spawn scaling so there is no way to increase it through the options, only to lower it. Am I mistaken or were you referring to something else?
I have no problem with getting thread from rags. Even if it’s not 100% balanced, it makes so much logical sense that I feel removing it would be more of a detriment to the game than keeping it in.