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Zombies/Increasing Ability Proposed Idea (Outline Related)
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2
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October 21, 2014
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Military equipment standardization
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15
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October 20, 2014
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Suggestion: Toggle to disable Left 4 Dead-esque specialty zombies
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10
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October 20, 2014
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Cod pieces
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17
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October 19, 2014
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More Gamemodes!
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9
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October 18, 2014
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Crafting board games/Toys
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2
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October 18, 2014
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New Animal, Vulture
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7
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October 18, 2014
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Walk of the Berserk
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9
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October 17, 2014
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Dogs,zombie dogs, cats inside houses
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8
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October 14, 2014
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Abby's Grab Bag Extravaganza List o' Suggestions
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14
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October 14, 2014
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Suggestion: Tank drones starting ammo random
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4
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October 14, 2014
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The Dark Wanderer (monster/NPC)
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18
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October 13, 2014
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Interest in a content/balance fork?
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12
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October 12, 2014
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Animal Carriers + Laptop Uses
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11
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October 12, 2014
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"Cover Window" build option
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7
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October 11, 2014
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Drugs drugs drugs drugs drugs drugs (long post)
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14
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October 11, 2014
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Generating boilerplate code at compile-time
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9
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October 10, 2014
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"Plug-in" flag for vehicle parts
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7
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October 10, 2014
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Wrecked survivor vehicles
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5
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October 9, 2014
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Smoke bombs are useless
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2
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October 9, 2014
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Thoughts about cold: hypothermia, ice labs, and starting clothes
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4
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October 8, 2014
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Cataclysm: Dark Days Ahead - Classes and SubClasses
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9
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October 8, 2014
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Healing without sleep
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32
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October 7, 2014
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A Options config suggestion
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3
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October 7, 2014
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Eyebots are not very good at their job
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15
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October 7, 2014
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Better rivers
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2
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October 7, 2014
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Sound-based Safe Mode (Easy Coding)
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7
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October 7, 2014
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New Proffesion Maybe - War Reinactor
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17
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October 6, 2014
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E-Books/ Kindles
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7
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October 5, 2014
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Custom stories and mapmaking supported with custom mods
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3
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October 5, 2014
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