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A stat for monster's missing parts
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1
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June 2, 2016
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Is there / could there be a mod for constant increasing difficulty?
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40
|
June 2, 2016
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A new awsome musical instrument
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3
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May 30, 2016
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Taming/Pets
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6
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May 30, 2016
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Cold temperatures, frostbite, and windchill are all broken
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5
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May 29, 2016
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Oceans; or deeper deep water
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6
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May 28, 2016
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NPC overhaul
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1
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May 28, 2016
|
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Scavenger gear and cowl stats
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5
|
May 28, 2016
|
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Ranged accuracy
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4
|
May 27, 2016
|
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"Tip of the day" system
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9
|
May 27, 2016
|
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Telepresence and drones
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3
|
May 26, 2016
|
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Some chemistry recipe tweaks and additions
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7
|
May 25, 2016
|
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Infos about holster-like items
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3
|
May 25, 2016
|
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Amigara balancing?
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10
|
May 24, 2016
|
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Balance Freeze?
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3
|
May 23, 2016
|
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Crafting Realism
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6
|
May 22, 2016
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Avoiding NPC
|
4
|
May 22, 2016
|
|
Trains/Subways
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6
|
May 22, 2016
|
|
Should Revolver casings should go to inventory or the ground?
|
5
|
May 20, 2016
|
|
Nerfing the Integrated toolset. (Beware of bad grammar and formulations)
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4
|
May 20, 2016
|
|
Revamping the Inventory
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10
|
May 20, 2016
|
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Make it so that walking into locked doors will attempt to lockpick/pry them open
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11
|
May 19, 2016
|
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Starting Situations and Classes for Arcana-Based Characters?
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5
|
May 11, 2016
|
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Research Photography
|
16
|
May 11, 2016
|
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Add AXE level3 , Make chainsaw a little useful
|
6
|
May 8, 2016
|
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Blob's "Answers" To Other Factions
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8
|
May 6, 2016
|
|
An ideal about books
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4
|
May 5, 2016
|
|
Being too big for vehicles should make sure you're IN vehicle
|
5
|
May 5, 2016
|
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Group Mechanic - How hard would this be to implement?
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11
|
May 4, 2016
|
|
The Niche for Pipe Guns
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17
|
May 3, 2016
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