I’m boooooored.
I want a challenge.
I cleared a town out (is there an easier thing than that?) and I feel like nuking the place because it has no reason to exist anymore.
I’ve set up a base. Hauled tons of loot. I mean tons. Dozens of 1000L piles. I’m not leaving that shit behind but I have to if I want to have ANY fun in the game.
I didn’t bother securing my base in any way, because from previous games I’ve learned that’s a stupidly pointless endevour. Monsters NEVER come close.
I want a horror thriller. I want to constantly be on the edge. I want to weigh my choices carefully. I don’t want to be just stuck in a sandbox with absolute freedom and complete carelessness. I’m too damn old for that.
Dynamic spawns solve all of that. Dynamic spawns of hordes would be cool. Dynamic spawns of hordes who actually react to noise, light and go after the player constantly would be awesome.
With static spawns it’s lame. Too many Zs in town? Just don’t go there. Doesn’t really matter how much you crank up spawn rates. It’s just more tedium of kiting more Zs out of town or driving them over with a car.
Zombies HAVE TO go after the player when the player is not ready. They can’t just sit there, waiting for the player to get ready and fight on players terms with full health and a reach weapon.
All that current hordes really do is just clear portions of the town out completely so the player doesn’t even have to fight at all to get all the loot there is, and static spawns only turn a world which already doesn’t have that much in it to begin with into an empty desert.
It’s a bit like with snow. When it falls it seems so pristine it makes you want to step on it and once you do it’s no longer interesting.