Why the hell can’t I get a sewing machine?
Game effect would be to just make tailoring faster or maybe make it easier at the small possibility of injuring your hand at low levels of skill, or maybe do more with less stuff due to machined precision or /something/.
Tarps. For protecting areas or camps from rain. It’d be nice to have a fire with a tarp over it to keep it from getting rained on.
I like the idea of survivor bandits who will loot entire areas and kill everything in their path and move on, but it seems like that has the potential to be really imbalanced, since they’d probably be heavily armed and the PC can’t really have NPC support at this time.
The most important thing, I think, missing from this game is the New England coastline. Mind you, that’s not a ‘simple’ thing, but I really do think that having a game set in New England without the New England coastline is a problem. WOuld certainly give love to all those aquatic mutations and be able to add a whole host of new factors in the long run. Nor’easters, hurricanes, sea monsters, tiny islands, tiny fishing villages and beach cottages and lighthouses…
That last one. /Lighthouses/.
Really, adding things that are characteristic of New England would add character to the game that’s missing right now.