|
Common cold lasts really damn long (build 6085)
|
22
|
January 7, 2018
|
|
Drones/quadcopters
|
2
|
January 5, 2017
|
|
New Npc Ideas
|
2
|
January 5, 2017
|
|
Enemy idea - Void Stalker
|
5
|
January 4, 2017
|
|
Can the craft menu be re-indexed?
|
3
|
January 2, 2017
|
|
Grooming
|
10
|
January 2, 2017
|
|
Questions about project governance (was Small Ass Inventory Menus ?)
|
33
|
January 7, 2018
|
|
Have something doctor-related in doctor's office
|
5
|
January 7, 2018
|
|
Vehicle doors should not slow movement
|
12
|
January 7, 2018
|
|
New building; "Dog Park"
|
8
|
January 7, 2018
|
|
Could there be a "Refresh Tileset" button?
|
4
|
January 7, 2018
|
|
Draggable items
|
11
|
December 28, 2016
|
|
Put help in help menu
|
1
|
December 28, 2016
|
|
Shouldnt fire damage be treated like a wound?
|
9
|
December 23, 2016
|
|
Why reload sound was removed?
|
3
|
December 22, 2016
|
|
I Don't Mind the Rain: Modeling likes and dislikes
|
5
|
December 21, 2016
|
|
The Waiting Game: Ways to Improve Base Building
|
2
|
December 20, 2016
|
|
Blowing your arms off doesn't really slow you down much
|
6
|
December 19, 2016
|
|
MOVED: Slight Quality Decline?
|
1
|
December 18, 2016
|
|
What needs to be done to compete with Cogmind's UI?
|
19
|
December 17, 2016
|
|
CJK support
|
1
|
December 17, 2016
|
|
Multi-tile monsters
|
21
|
December 16, 2016
|
|
Some ideas
|
4
|
December 14, 2016
|
|
A simple, single , 3 mn modification please
|
1
|
December 14, 2016
|
|
Survival skill - Targeted scavenging
|
1
|
December 12, 2016
|
|
Overmap Effect Regions
|
5
|
December 12, 2016
|
|
Combining foodstuffs neesd rebalancing
|
1
|
December 11, 2016
|
|
Bionic-Assisted Dual-Wielding
|
2
|
December 10, 2016
|
|
Suggest Returning the vehicle interface to not sucking
|
5
|
December 8, 2016
|
|
[Suggestion] More Enemies that are actually dangerous
|
187
|
December 7, 2016
|