|
More arrows
|
8
|
June 13, 2013
|
|
What is a monster? Body, Psyche, Soul, and Style
|
17
|
June 13, 2013
|
|
Sound indicator/bar
|
4
|
June 12, 2013
|
|
An Idea for More Inventory Space
|
18
|
June 12, 2013
|
|
Bullet Tipped Arrow Heads
|
22
|
June 11, 2013
|
|
Wind and Scent
|
16
|
June 11, 2013
|
|
An idea for an improved vision system
|
14
|
June 10, 2013
|
|
Prosthetic limbs and Chainsaw arms
|
5
|
June 10, 2013
|
|
Difficulty Cliff: a solution?
|
2
|
June 10, 2013
|
|
Most default vehicles aren't enclosed
|
11
|
June 9, 2013
|
|
Underwear
|
10
|
June 9, 2013
|
|
Blimps, Dirigbles, and Hot Air Balloons!
|
29
|
June 9, 2013
|
|
Better zombies
|
13
|
June 9, 2013
|
|
Weapon Durability
|
2
|
June 7, 2013
|
|
Kickstarter Rewards: Survival Kits
|
36
|
June 7, 2013
|
|
Re-generative World Feature!
|
17
|
June 7, 2013
|
|
Can you make not using the gas pumps not count to their chance of breaking?
|
9
|
June 6, 2013
|
|
Sandbags
|
6
|
June 6, 2013
|
|
Bring Back the Site's Cool Little Green "Z" Symbol
|
8
|
June 6, 2013
|
|
A question about 0.6
|
9
|
June 6, 2013
|
|
Rebalance proffesion costs suggestion
|
10
|
June 6, 2013
|
|
Resistance Crossbow
|
31
|
June 6, 2013
|
|
"Normal" Items and Tools you'd like to see in the game
|
110
|
June 6, 2013
|
|
Horsies!
|
7
|
June 6, 2013
|
|
Perk ideas: Not Immune, Bitten and No Cure
|
16
|
June 5, 2013
|
|
Wild veggies shouldn't be rotten when foraged (IMO)
|
13
|
June 5, 2013
|
|
Realistic zombies mode
|
10
|
June 5, 2013
|
|
The Crowbar
|
28
|
June 5, 2013
|
|
New Building: Motorcycle Shop
|
5
|
June 5, 2013
|
|
A) Question NPC social attempt values [12]
|
1
|
June 5, 2013
|