[spoiler=some useless info]actualy its possible to play cataclysm multiplayer but you cant see other players and can cause desync
2 players go to this same place
player 1 enter this place first
player 2 enter this place second
player 2 loot everything
player 2 save game
player 1 save game
both players go away
place is still full of loot because player one loaded it first and saved last[/spoiler]
well i think its possible to make multiplayer without changing whole game, of course we talk about small game with friends/fellow survivors not great mmo
turns are speed right?
so maybe do something like this?:
server wait for players to input command
all players input command (if someone do not do anything for [insert time here] he skip his turn
players and monsters move
server check if any player or monster have speed higher than 0
players with speed higher than 0 input commands
players and monster move
server give speed to players and monsters
repeat