Currently fires are weird. Wood is flammable. Two-by-fours are wood. They burn, and are consumed pretty fast, like you’d expect. Logs are also wood. You make two-by-fours out of them. However, they do not burn. Like, they get scorched, but don’t burn. I’ve never been able to successfully burn a log in a woodstove of any variety. This seems odd, considering I am able to do this very thing daily during the cold months in my house’s wood furnace.
Corpses are known historically to be mass-disposed of by burning, but in game this isn’t feasible nor practical. It requires constantly maintaining a blazing inferno over the course of 24+ hours in order for any number of corpses to be destroyed, whereas all the clothing will be consumed in a matter of seconds and then promptly extinguish. That at least seems right, but I don’t know the exact process of body burning by heart, but I feel like it should at the very least be a legitimate option to stack up a mound of zombie bodies and burn them semi-reliably. Maybe acceleratant is needed, but either way, it should be more possible than it is right now. At the VERY least, I should be readily able to burn logs in a regular fire. I mean, come on now. It’s a log.
What are some areas that the fire modeling can be tweaked in order to reflect reality more in this way?