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On Tileset Systems and Why We Don't Have One (But Should)
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0
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151
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February 8, 2013
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Light sources
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5
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1250
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February 8, 2013
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Vehicle Questions/Suggestions
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8
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158
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February 7, 2013
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Resolution
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20
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324
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February 6, 2013
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Water Barrel (plastic/wooden)
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7
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176
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February 6, 2013
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Reworking 'U'nload
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1
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126
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February 4, 2013
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Container 'visibility'
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1
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151
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February 3, 2013
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GlyphGryph's Reworked Inventory Handling Proposal
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13
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195
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February 3, 2013
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Crafting/Item simplification
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4
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175
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February 3, 2013
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Monster options
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15
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181
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February 2, 2013
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Fog of War
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14
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471
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February 2, 2013
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The Effects of Temperature
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38
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543
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January 31, 2013
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Explaining Scarcity? Need suggestions
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36
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270
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January 30, 2013
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Fixing vehicle retardedness
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17
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214
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January 29, 2013
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Wiki
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4
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182
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January 28, 2013
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New Monster - Metal Eaters / Junk Gluttons
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5
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482
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January 24, 2013
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Music
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17
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271
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January 23, 2013
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Fallout-style flaming machetes?
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14
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347
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January 23, 2013
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Stealth Mode/Stealth Skill
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1
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141
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January 22, 2013
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Tileset Question
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4
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164
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January 21, 2013
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Zombies: More Than Dead (Mutating, resurrecting, and variation)
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6
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193
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January 20, 2013
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Solution for boring ammo casing pick up
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3
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162
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January 20, 2013
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Construction Sites
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6
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153
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January 18, 2013
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New, more real style amunution system, maybe?
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22
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795
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January 16, 2013
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Redoing Item Definition Handling in flat files
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11
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261
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January 13, 2013
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Debug/Wish menu Interface
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3
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179
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January 13, 2013
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Wells
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17
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286
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January 12, 2013
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Delete World Option
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10
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1394
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January 12, 2013
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My Two Cents/Suggestions:Expanded/Fixed NPC Gameplay, and Expanded Stealth
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5
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114
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January 11, 2013
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Debug/Wish Menu Terrain Editing
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3
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180
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January 9, 2013
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