[quote=“x2yzh9, post:3, topic:43”][quote=“BadSniper, post:2, topic:43”][quote=“x2yzh9, post:1, topic:43”]Stealth from zombies[/quote]Sorry for thiis kind of response, but where the hell did this come from? Zombies don’t need stealth, since they’re not avoiding humans. They don’t need to avoid humans, due to their sheer numbers and inherit lethality from that. They can’t avoid humans, because the thought-processing part of their brain was completely shut down and is incapable of ever function again.
I think you should be able to cut down small trees for heavy sticks with a hatchet.
You can already bash down small trees with anything, even your bare hands. They sometimes don't give you anything, though... that kinda disappoints me. Perhaps 'a'ctivating a hatchet in the direction of a small tree should give you 3-5 heavy sticks. I'm not sure about this, though.[/quote]I guess I miscommunicated this. I think we can all agree zombies are to some degree have an odd sense of smell and sight. Generally they can pick up on a scent, and depending on the lore of cataclysm probably either have a heightened or burdened sense of sight-What I'm saying is the [i]humans[/i], people should be able to hide from zombies. Zombies shouldn't instantly catch sight of you as soon as you see them-You should at least be able to ingame crouch down and make less noise. Although this would probably require the coding in of a locational sound system, instead of the rudimentary one that's in place now.[/quote]Ah, OK. That makes much more sense now. Sorry for my response :P