|
Enfunments
|
|
11
|
220
|
March 22, 2013
|
|
Crafting menu rejig
|
|
3
|
207
|
March 22, 2013
|
|
Radios and Modular Parts
|
|
5
|
293
|
March 22, 2013
|
|
Repeat Last Action
|
|
2
|
829
|
March 21, 2013
|
|
Holding down movement keys into enemies
|
|
11
|
222
|
March 21, 2013
|
|
A few monster ideas
|
|
3
|
170
|
March 21, 2013
|
|
Collector items/artefacts
|
|
30
|
332
|
March 21, 2013
|
|
Long Range Read Out
|
|
2
|
136
|
March 20, 2013
|
|
Before I Start Suggesting
|
|
1
|
148
|
March 19, 2013
|
|
Musings on the Game Design of Cataclysm
|
|
17
|
165
|
March 18, 2013
|
|
What made zombies scary
|
|
8
|
159
|
March 18, 2013
|
|
All right, let's get this cleared up: implant-vs-tool charge consumption
|
|
1
|
128
|
March 16, 2013
|
|
Face armour!
|
|
1
|
161
|
March 16, 2013
|
|
*BEEP* Swamps!
|
|
1
|
107
|
March 16, 2013
|
|
Re-Inventing Zombies
|
|
7
|
155
|
March 16, 2013
|
|
Just a huge thread to make this much more fun!
|
|
1
|
135
|
March 16, 2013
|
|
Changing "fire mode" in meele weaponry
|
|
3
|
153
|
March 15, 2013
|
|
WorldGen
|
|
5
|
674
|
March 15, 2013
|
|
Please, please store save data in a format that can survive updates
|
|
2
|
100
|
March 15, 2013
|
|
My desired final shape for the standard view/map/light system
|
|
8
|
209
|
March 15, 2013
|
|
Noise Levels
|
|
7
|
184
|
March 15, 2013
|
|
Changelog inclusion in new DDA releases?
|
|
6
|
202
|
March 14, 2013
|
|
Better Parkour/climbing levels, cities and towns
|
|
7
|
520
|
March 14, 2013
|
|
Signs
|
|
5
|
139
|
March 14, 2013
|
|
Spawning With Items
|
|
43
|
559
|
March 14, 2013
|
|
Gas Syphoning
|
|
2
|
136
|
March 14, 2013
|
|
Corporate HQ
|
|
0
|
122
|
March 14, 2013
|
|
Gee wilikers batman (Comic suggestion)
|
|
4
|
158
|
March 14, 2013
|
|
Removal of "Special" zombies (as an option)
|
|
7
|
152
|
March 14, 2013
|
|
Animating rain
|
|
0
|
126
|
March 13, 2013
|