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Vehicle ideas
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1
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168
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March 13, 2013
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Water Towers
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0
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142
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March 13, 2013
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Map option: hide tile
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0
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142
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March 13, 2013
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Here's a switch: let's talk about stuff that should be REMOVED
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19
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164
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March 13, 2013
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Craft item: rain coat
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6
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140
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March 11, 2013
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Mechs/Power Suits
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12
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218
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March 11, 2013
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Craft item: Naginata
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2
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108
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March 11, 2013
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From IRC: Changes to police and military mechanics and lore
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7
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213
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March 11, 2013
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Crafting, materials, random
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3
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175
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March 11, 2013
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Farming and Beekeeping Galore!
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2
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464
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March 11, 2013
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New begin to game, get rid of grace period and different challenges for 68 hours
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3
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117
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March 10, 2013
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Vending Machines / New crafting recipes / construction sites
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1
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205
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March 10, 2013
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Game balance/melee characters
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3
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139
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March 10, 2013
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Allow some mobs to wear/weild items
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2
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155
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March 10, 2013
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Takedowns
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2
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169
|
March 10, 2013
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From IRC: Spawn frequency and spawn group rewrite
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1
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189
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March 10, 2013
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Looking for suggestions - New Overmap areas
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77
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583
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March 10, 2013
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Simple NPC commands / Spawn tweaking
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1
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156
|
March 9, 2013
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Bunch of menu stuff that has probably been suggested before
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1
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125
|
March 9, 2013
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Breaking the 52 item limit (An improved inventory screen system)
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22
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421
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March 9, 2013
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Knowledge
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6
|
239
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March 9, 2013
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New Monster Ideas
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49
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328
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March 9, 2013
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Robot de-piniatafication by expanding drop lists
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2
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143
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March 9, 2013
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Vehicle spawn suggestions
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2
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137
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March 8, 2013
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Sight And Shadow
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7
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187
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March 8, 2013
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Modified "spotting" handling
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8
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185
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March 8, 2013
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Autosave
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0
|
176
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March 8, 2013
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Preset Career Suggestions
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9
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149
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March 8, 2013
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Farming and fruits
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32
|
297
|
March 8, 2013
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HP ignorant by default, Perk to see HP, and removing asterisks at low health
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6
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210
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March 8, 2013
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