|
Removal of "Special" zombies (as an option)
|
|
7
|
158
|
March 14, 2013
|
|
Animating rain
|
|
0
|
129
|
March 13, 2013
|
|
Vehicle ideas
|
|
1
|
170
|
March 13, 2013
|
|
Water Towers
|
|
0
|
144
|
March 13, 2013
|
|
Map option: hide tile
|
|
0
|
145
|
March 13, 2013
|
|
Here's a switch: let's talk about stuff that should be REMOVED
|
|
19
|
216
|
March 13, 2013
|
|
Craft item: rain coat
|
|
6
|
153
|
March 11, 2013
|
|
Mechs/Power Suits
|
|
12
|
240
|
March 11, 2013
|
|
Craft item: Naginata
|
|
2
|
112
|
March 11, 2013
|
|
From IRC: Changes to police and military mechanics and lore
|
|
7
|
218
|
March 11, 2013
|
|
Crafting, materials, random
|
|
3
|
180
|
March 11, 2013
|
|
Farming and Beekeeping Galore!
|
|
2
|
465
|
March 11, 2013
|
|
New begin to game, get rid of grace period and different challenges for 68 hours
|
|
3
|
121
|
March 10, 2013
|
|
Vending Machines / New crafting recipes / construction sites
|
|
1
|
209
|
March 10, 2013
|
|
Game balance/melee characters
|
|
3
|
147
|
March 10, 2013
|
|
Allow some mobs to wear/weild items
|
|
2
|
161
|
March 10, 2013
|
|
Takedowns
|
|
2
|
169
|
March 10, 2013
|
|
From IRC: Spawn frequency and spawn group rewrite
|
|
1
|
193
|
March 10, 2013
|
|
Looking for suggestions - New Overmap areas
|
|
77
|
611
|
March 10, 2013
|
|
Simple NPC commands / Spawn tweaking
|
|
1
|
160
|
March 9, 2013
|
|
Bunch of menu stuff that has probably been suggested before
|
|
1
|
125
|
March 9, 2013
|
|
Breaking the 52 item limit (An improved inventory screen system)
|
|
22
|
428
|
March 9, 2013
|
|
Knowledge
|
|
6
|
250
|
March 9, 2013
|
|
New Monster Ideas
|
|
49
|
352
|
March 9, 2013
|
|
Robot de-piniatafication by expanding drop lists
|
|
2
|
143
|
March 9, 2013
|
|
Vehicle spawn suggestions
|
|
2
|
137
|
March 8, 2013
|
|
Sight And Shadow
|
|
7
|
188
|
March 8, 2013
|
|
Modified "spotting" handling
|
|
8
|
188
|
March 8, 2013
|
|
Autosave
|
|
0
|
179
|
March 8, 2013
|
|
Preset Career Suggestions
|
|
9
|
150
|
March 8, 2013
|