|
Code refactoring
|
|
5
|
176
|
January 24, 2016
|
|
New Player Survival Notes
|
|
8
|
220
|
January 23, 2016
|
|
Playing on a tablet?
|
|
32
|
1205
|
January 23, 2016
|
|
Character creation needs a revamp
|
|
11
|
277
|
January 22, 2016
|
|
Region Types
|
|
4
|
194
|
January 22, 2016
|
|
Water Damage
|
|
8
|
197
|
January 21, 2016
|
|
Car Additions
|
|
4
|
154
|
January 21, 2016
|
|
Tying learning recipes to ingredients
|
|
1
|
211
|
January 21, 2016
|
|
Suggestion to make StatsThroughSkills default
|
|
9
|
385
|
January 19, 2016
|
|
Think I could get C:DDA running on the Raspberry Pi?
|
|
3
|
216
|
January 17, 2016
|
|
Meat and The Vegan-Intolerant
|
|
4
|
357
|
January 16, 2016
|
|
Sensible Lab Turrets
|
|
17
|
250
|
January 16, 2016
|
|
Mosques?
|
|
15
|
370
|
January 15, 2016
|
|
Engine driven welders
|
|
0
|
153
|
January 11, 2016
|
|
CDDA Multiplayer platform?
|
|
10
|
559
|
January 10, 2016
|
|
Trade Items
|
|
3
|
431
|
January 10, 2016
|
|
To whoever made the vehicle mod
|
|
6
|
271
|
January 8, 2016
|
|
Vehicle Repairs and Criticals
|
|
9
|
239
|
January 8, 2016
|
|
Interesting ideas for clothing and fitting
|
|
7
|
229
|
January 7, 2016
|
|
CBM installation: side effects upon successful operation
|
|
2
|
237
|
January 6, 2016
|
|
Option to 'BUY' gear at creation using points
|
|
17
|
248
|
January 5, 2016
|
|
Zombie Birds
|
|
16
|
233
|
January 4, 2016
|
|
Random derail about shields
|
|
11
|
474
|
January 4, 2016
|
|
Adding more static NPCs (houses, cabins, and elsewhere)
|
|
25
|
840
|
January 3, 2016
|
|
Bow Hunter Profession should have option of compound bow or crossbow
|
|
20
|
338
|
January 2, 2016
|
|
Separate chemistry from cooking, into its own skill
|
|
14
|
313
|
January 2, 2016
|
|
Rare Weather *possible spoilers*
|
|
14
|
541
|
January 1, 2016
|
|
Player Initiated Grabs
|
|
1
|
201
|
January 1, 2016
|
|
Dark Tide Rising
|
|
3
|
192
|
January 1, 2016
|
|
Bodies of water and other terrain
|
|
7
|
169
|
December 31, 2015
|