|
Cataclysm: Dark Days Ahead - Classes and SubClasses
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|
8
|
1125
|
October 8, 2014
|
|
Crash near hospital (Experimental 2190)
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|
3
|
161
|
October 7, 2014
|
|
Healing without sleep
|
|
31
|
350
|
October 7, 2014
|
|
A Options config suggestion
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2
|
120
|
October 7, 2014
|
|
Using Lua to change tool of arbitrary number of recipes
|
|
4
|
255
|
October 7, 2014
|
|
Some random additions (viking sword, chainsword, bolter)
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8
|
316
|
October 7, 2014
|
|
Eyebots are not very good at their job
|
|
14
|
477
|
October 7, 2014
|
|
Better rivers
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|
1
|
180
|
October 7, 2014
|
|
Sound-based Safe Mode (Easy Coding)
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|
6
|
202
|
October 7, 2014
|
|
New Proffesion Maybe - War Reinactor
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|
16
|
268
|
October 6, 2014
|
|
Translation error
|
|
0
|
120
|
October 6, 2014
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|
Returning to the Apocalypse: Answers and Advice for Long Term Goals Needed!
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|
26
|
421
|
October 5, 2014
|
|
E-Books/ Kindles
|
|
6
|
211
|
October 5, 2014
|
|
Custom stories and mapmaking supported with custom mods
|
|
2
|
183
|
October 5, 2014
|
|
[FIX] Compiling Cataclysm-DDA experimental with mingw32 on Windows 7 X64
|
|
19
|
577
|
October 5, 2014
|
|
Are house procedurally generated?
|
|
6
|
307
|
October 5, 2014
|
|
SDL Compiling
|
|
8
|
272
|
October 4, 2014
|
|
Encumbrance vs. Armor Class, and Attack Speed vs. Damage?
|
|
8
|
798
|
October 4, 2014
|
|
Compiling on win7 64 using CodeBlocks (TILES)
|
|
1
|
206
|
October 4, 2014
|
|
The Quest for 1,000 MPH
|
|
84
|
874
|
October 3, 2014
|
|
Woodcraft Expansion!
|
|
14
|
301
|
October 3, 2014
|
|
Better Living Through Chemistry
|
|
1
|
152
|
October 3, 2014
|
|
A Ninja's guide to the apocalypse
|
|
33
|
615
|
October 3, 2014
|
|
Missing eye trait?
|
|
0
|
158
|
October 2, 2014
|
|
Submenus in vehicle menu
|
|
2
|
189
|
October 2, 2014
|
|
Exploding military bunkers
|
|
6
|
305
|
October 2, 2014
|
|
Zombie Evolution
|
|
8
|
243
|
October 2, 2014
|
|
Remove lua?
|
|
2
|
240
|
October 2, 2014
|
|
Generators
|
|
24
|
339
|
October 2, 2014
|
|
Nerfing Melee Combat Skill Gains
|
|
7
|
240
|
October 2, 2014
|