|
.
|
|
7
|
194
|
February 13, 2013
|
|
Flower farming
|
|
2
|
244
|
February 15, 2015
|
|
The revival of the power grid. (vehicles too)
|
|
23
|
616
|
February 8, 2014
|
|
More bleeding, better crafting, floating items
|
|
1
|
194
|
December 4, 2016
|
|
A Talking Weapon?
|
|
3
|
238
|
June 26, 2015
|
|
Move most professions to an "Extra Professions" mod
|
|
9
|
274
|
March 30, 2015
|
|
Amphibious Monsters (And Vehicles, Perhaps?)
|
|
7
|
614
|
January 2, 2020
|
|
Breaking the 52 item limit (An improved inventory screen system)
|
|
22
|
467
|
March 9, 2013
|
|
Balance overhaul?
|
|
3
|
206
|
April 11, 2015
|
|
Improvised fuses
|
|
0
|
689
|
June 29, 2018
|
|
Questioning "Free-form" design
|
|
22
|
900
|
January 15, 2017
|
|
Unpowered vehicles
|
|
14
|
241
|
August 24, 2013
|
|
Starting Location
|
|
13
|
154
|
September 17, 2013
|
|
Soda Pop Representation
|
|
6
|
201
|
January 28, 2016
|
|
Health derail Re: diet fads
|
|
16
|
357
|
July 13, 2017
|
|
Randomized zombie description flavor texts
|
|
7
|
242
|
November 2, 2013
|
|
Jaberwock quest
|
|
4
|
140
|
September 26, 2014
|
|
Joke weapons for fun
|
|
29
|
1107
|
February 3, 2019
|
|
A way to know # of Z in town
|
|
32
|
285
|
March 11, 2014
|
|
Zombie Evolution
|
|
8
|
250
|
October 2, 2014
|
|
Special zombies having higher quality drops
|
|
16
|
232
|
October 30, 2013
|
|
Mountable Turrets
|
|
20
|
404
|
February 14, 2014
|
|
Some ideas for the structure of an NPC overhaul
|
|
27
|
367
|
February 21, 2014
|
|
Stranger Things, as CDDA prelude? (Spoilers for both)
|
|
6
|
764
|
February 24, 2020
|
|
New Weather: Windy
|
|
11
|
177
|
February 19, 2014
|
|
Less wimpy winter!
|
|
65
|
572
|
October 13, 2013
|
|
Add the possibility to conserve recipes only
|
|
1
|
230
|
October 16, 2016
|
|
NPCs Don't know how to archery well
|
|
7
|
618
|
August 17, 2018
|
|
New Monster Ideas
|
|
49
|
388
|
March 9, 2013
|
|
Spider Silk Armor
|
|
17
|
590
|
November 27, 2016
|