[quote=“Mrnocamera, post:5, topic:3029”]Defense attorney starts at a barbers, with the trait: “Pointy hair”
[size=3pt]Shut up, my ideas are cool. (o.o)/ ¬-(.-)|[/size][/quote]
rofl
There’s actually a “Hellmouth” terrain type, so…
I actually had a world in an experimental build glitch out and give me the “couldn’t find a shelter!” message, and then dumped me way out in the middle of nowhere (and by pure luck, next to a helicopter crash). I had to walk a long way to find a road and follow it to a town, and it was actually quite fun and a change of pace - I’d like to see something like this.
However, it should probably be turned on/off in the options so that you can opt to always start in an evac shelter.
Considering that nobody’s actually getting evacuated, it’s possible that your character Didn’t Get The Memo or Doesn’t Trust The Gubmint or went back home after nobody showed up.[/quote]
Dude that does sound fun.
Seriously love how often random corpses/crash are scattered. makes exploring hella worthwhile.
[quote=“Iosyn, post:7, topic:3029”]Hobo should start in a dark alley with the junkie profession.
Prostitute profession should start on the street corner. >.>[/quote]
hahahah, damn right!
Bartender should start in the Winchester bar with heavy alcohol withdraws, a 1886’s carbine repeater, eight “Shells” and the jukebox playing Queen - Don’t Stop Me Now.
Police Officer should be in the station, locked in a cell, with High Adrenaline trait and Trigger Happy.
Celebrity should start in a mansion with Pretty, Fast learner, and Hardcore.
Mortician should start in a hospital with Masochist, Self-Aware, and Terrifying.
Emo Punk should start in a park with Wool Allergy, Meat Intolerance, Light Eater, and Pain Resistant.
Grandma’s Boy should start out super stoned with a fat sack of weed, Gourmand and hurt hands.
Charlie Sheen should start out totally coked out in the middle of the street naked with Optimist, Addictive Personality and Skilled Liar.