|
.5 Bug: Unbuildable Spike Pits
|
4
|
July 8, 2013
|
|
CDDA on Win XP?
|
13
|
July 8, 2013
|
|
SegFault On Map Loading when game starts; fixable?
|
2
|
July 8, 2013
|
|
Rat Kings Are Ghosts
|
1
|
July 7, 2013
|
|
Crafted bone needle unusable (has 0 charges, needs 1)
|
4
|
July 6, 2013
|
|
Sudden Crash
|
1
|
July 6, 2013
|
|
PKILL-4 bug
|
6
|
July 5, 2013
|
|
Nail Bat Nail Board Crafting
|
9
|
July 5, 2013
|
|
Changing background color
|
10
|
July 5, 2013
|
|
Putting on a none would be tricky?
|
3
|
July 5, 2013
|
|
Damage won't stop picking up items
|
1
|
July 4, 2013
|
|
Brown coloured items in crafting recipe
|
6
|
July 3, 2013
|
|
Power exploit bug
|
3
|
July 3, 2013
|
|
Corpse on poppy
|
2
|
July 3, 2013
|
|
Confused, Latest Nightly Build
|
10
|
July 3, 2013
|
|
New Lab areas: stairs v. furniture
|
1
|
July 3, 2013
|
|
Game crashing bug, reflex recurve bow
|
6
|
July 2, 2013
|
|
Invalid Material: Bone
|
4
|
July 2, 2013
|
|
Font Ruined? Resolution Ruined? What Happened?
|
3
|
July 2, 2013
|
|
Headlight wonkiness
|
3
|
July 2, 2013
|
|
Yet another problem with compiling (codeblocks)
|
6
|
July 2, 2013
|
|
Soldering iron gains charges when you don't have proper materials
|
2
|
July 1, 2013
|
|
Broken leg in .6 (not sure if this is a bug)
|
7
|
July 1, 2013
|
|
Fireplace seems to have stopped working
|
1
|
July 1, 2013
|
|
Potential typo in code
|
2
|
July 1, 2013
|
|
Sleeping Smoker Death
|
1
|
July 1, 2013
|
|
Oddity Dump, Bleeding Edge Builds
|
79
|
July 1, 2013
|
|
Annoying good skills
|
6
|
July 1, 2013
|
|
(Bug) Vehicle Spawning
|
1
|
July 1, 2013
|
|
Cygwin compiling problem with most recent build
|
8
|
July 1, 2013
|