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On Spoilage and Temperature
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3
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October 22, 2013
|
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Enhancement to Cataclysm DDA main page
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6
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October 21, 2013
|
|
Some Vehicle-Themed Ideas
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69
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October 21, 2013
|
|
Json based in game 'tips'
|
7
|
October 21, 2013
|
|
Survivor/Ex-Survivor Vehicle Encounters?
|
7
|
October 21, 2013
|
|
Mags, clips and belts
|
5
|
October 21, 2013
|
|
Fallout from craters
|
6
|
October 21, 2013
|
|
Makeshift Leather Armor
|
4
|
October 20, 2013
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|
Cooking Skill Name
|
52
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October 20, 2013
|
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Tool quality brainstorm thread
|
10
|
October 20, 2013
|
|
More Zambinals
|
43
|
October 20, 2013
|
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Actually disassembleable ammo, so hand loading is feasible
|
7
|
October 20, 2013
|
|
Car Parts
|
4
|
October 19, 2013
|
|
Ubermensch trait
|
2
|
October 19, 2013
|
|
Ornamental Armour, the encumberance
|
7
|
October 19, 2013
|
|
How would you inject humor into the game?
|
33
|
October 19, 2013
|
|
Mini-Nukes and C4
|
13
|
October 19, 2013
|
|
Survival additions
|
10
|
October 19, 2013
|
|
Ice labs : unique rooms
|
113
|
October 19, 2013
|
|
Noise needs to be more important
|
7
|
October 19, 2013
|
|
Robotic Character Idea,
|
7
|
October 18, 2013
|
|
Stationary forges
|
5
|
October 17, 2013
|
|
An idea about holsters and other things that hold weapons
|
10
|
October 17, 2013
|
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Bullets, Magazines, and Chest Rigging
|
16
|
October 17, 2013
|
|
Special zombie spawns
|
2
|
October 17, 2013
|
|
In game tutorial
|
2
|
October 17, 2013
|
|
Preset Character
|
3
|
October 17, 2013
|
|
Light Emitting Diodes
|
10
|
October 17, 2013
|
|
Customizable, Evolving Martial Arts
|
4
|
October 16, 2013
|
|
City Sizes Min/Max, City Generation
|
4
|
October 16, 2013
|