Boiled peanuts are a thing. You can get them in cans (and sometimes bags) in the grocery store, or buy them from rednecks with stands on the side of the road (maybe only in the south). And boy are they delicious. I think boiled peanuts are a lot less esoteric of a foodstuff than lutefisk, which exists in the game.
There may not be a source of raw peanuts in-game yet, but it occurs to me that being able to grow peanuts could be an interesting addition to the farming system. I recognize this may not be entirely accurate (I think Cata may be set slightly too far north for peanuts to be a viable crop) but given Cata’s near-future setting, not to mention their obvious inclination to play God, I think we can assume many crops have probably been genetically engineered for any number of reasons, including to be more tolerant of different climates.
The Grifter, may I assume you are a native to below the Mason Dixon Line?
For I fear I must confess that for the period of my youth in which I lived well above (it in the Northern reaches of the Rustbelt) I never saw a Yankee consume freshly boiled peanuts (they did like potato salad though, especially the varieties associated with the Amish people.)
There aren’t even regular peanuts in the game; boiled peanuts are a leap.
It isn’t really on topic, but I’d like to see a development guideline that puts standard foodstuffs (peanuts, beer, cereal) in the base game and more esoteric foodstuffs (boiled peanuts, european pilsner, toaster pastries) in a food expansion mod, simply for the sake of catering to players that want tonnes of different foods in their game and players that prefer less clutter.