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How I would implement multiplayer in CDDA
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8
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November 23, 2013
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Deteriorating clothing- tailoring fix
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35
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November 22, 2013
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Junkie seems slightly overdressed
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7
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November 22, 2013
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Give claws and talons the cutting quality?
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18
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November 22, 2013
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Makeshift knife
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20
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November 22, 2013
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[Suggestion] Satellite Crash
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23
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November 22, 2013
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Houses in dire need of an update
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9
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November 22, 2013
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More weather effects
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2
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November 20, 2013
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Secondary (/holstered) Weapon
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3
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November 20, 2013
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High zombie spawns should not lower other spawns
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9
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November 20, 2013
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Secondary/Light/Supplemental/Themed go bag ideas
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9
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November 20, 2013
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Lactose Intolerant Trait
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12
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November 20, 2013
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Since the world is persistent, shouldn't the date be too?
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5
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November 19, 2013
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Mutagen and the schools
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13
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November 19, 2013
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More Robust Construction/Traps
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1
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November 19, 2013
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Support for making talking creatures
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13
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November 19, 2013
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Munchies
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5
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November 19, 2013
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Harder zombies have better drops
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17
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November 19, 2013
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Zombie Grab Mechanic
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12
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November 18, 2013
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More fuel on fires should lead to longer lasting fires
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6
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November 18, 2013
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Construction sites?
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10
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November 18, 2013
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Forest fires and fires spreading in town
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17
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November 18, 2013
|
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Blood Filter can cure Schizophrenia?
|
5
|
November 18, 2013
|
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Moral penalty for killing animals (not hostile) with animal empathy?
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4
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November 18, 2013
|
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"A"ctivating hooded cloth to wear it over some headgear?
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5
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November 18, 2013
|
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Slight moral boost when eating certain food types with fork/knife/etc?
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2
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November 17, 2013
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Fishing, watery days a head
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2
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November 17, 2013
|
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More weather effects
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8
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November 17, 2013
|
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Remotely detonating exploses
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3
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November 17, 2013
|
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Make winter colder. Make summer hotter
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4
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November 17, 2013
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