Nice point, the adaptation. It might be tricky, and it might be a sensitive gameplay mechanic in that players might feel it doesn’t work, or it’s difficult to predict and work with, or it’s difficult to balance. The adaptation can be ruined even by briefest flash of light, and there are plenty of outside light sources in Cata, both expected and unexpected. I haven’t really experimented or paid attention to my own eyesight adaptation (to either direction) personally, and much less than that, I can’t say at what speed does an average person’s eyesight adapt to darkness, or how easily it is ruined, resetting the adaptation (consider at least light source strength and exposure duration).
Not to mention that when you do notice you have gained the dark adaptation, you’d be reluctant to use your flashlight anymore, and you’d dislike it every time the reset happens unexpectedly.
So uhhh I’m just saying it’s a fickle and fragile bonus, and if it were to be made a comfortable mechanic, then it’d possibly be unrealistic.
A good portion of me also agrees with that NV trait is almost mandatory. Either that or I’m just a pansy for getting used to it, finding myself unable to play without it. Because my first dozen characters did not have NV, and I got along just fine.