I suggest returning the vehicle lighting operation/menu/hotkeys/whatever you wanna call it (via vehicle control) back to how it was. I’m in a recent experimental and the changes to this completely suck. Talk about pointless tedium. WHAT is being gained by this? You used to be able to simply turn on/off your floods, or your aisle lights, or your headlights, and now it’s a multi step popup process that’s a pain in the backside. I see zero upside here. Nothing gained, much lost. The turn off all lights thing isn’t terrible - I suppose maybe handy to turn off head/flood at the same time, but having to select every individual light to turn things on is brutal and if all you want is some aisle lights when you’re parked…just…ug.
If for some reason someone REALLY needs the ability to drill down to controlling individual headlights and flood lights (something I’ve personally never even considered since…why), then add that stuff as an extra dialog option on the previous vehicle control menu, but for the sake of sanity, leave the original simple on/off toggles for lights alone.
There is this trend in the game lately to add extra steps to things that used to be pretty streamlined and a great deal of the time I’m not seeing any benefit (or it’s a situation where the new popup is useful .1% of the time and 99.9% of the time you pick the same option every time) - just a lot of extra key presses to do formerly simple things. I get that there’s depth and I mostly like depth and it’s tough to pull it off in a text-based UI but there has to be a better way than cluttering up and making all the routine stuff so painful. Maybe make TWO activate keys - one to do the normal steamlined action and one to put you into “advanced” mode for when you need something other than the 99.9% default action.
While we’re here, I never did much understand some of the hotkeys for vehicle lights/etc via vehicle control ‘h’ for headlights makes sense. But why ‘v’ for floods instead of ‘f’, and why ‘A’ for aisle instead of just ‘a’ ? Along with ‘g’ for remember this vehicle’s position instead of ‘r’. I don’t think there’s any conflicts on this menu with semi-intuitive keybinds vs pick a random character. Sure, hotkeys don’t HAVE to use a letter that matches a word that’s involved in their function…but it’s really not terrible if that DOES happen. it’d be interesting to know how these were derived. Not the end of the world, for sure, but it’s still something I’ve pondered in the past.