Being a mercenary / a supplier. Working for a given trade master from a refugee center
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9
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1264
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February 11, 2020
|
Possible drawbridges
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|
10
|
619
|
February 10, 2020
|
What actually is the scrap suit and why is it pretty good?
|
|
19
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2271
|
February 10, 2020
|
NPC who can teach you to read?
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18
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1279
|
February 9, 2020
|
Boulder tossing
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4
|
679
|
February 9, 2020
|
Tent set up time in the wilderness
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|
6
|
460
|
February 4, 2020
|
How To Add A New Construction
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|
10
|
547
|
February 1, 2020
|
Android update?
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4
|
374
|
January 31, 2020
|
Scenarios/Challenges that alter game/map settings
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1
|
386
|
January 31, 2020
|
Sewer Dumping Possibility?
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|
11
|
604
|
January 30, 2020
|
Should Thirst Affect Speed Less and Focus More?
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|
1
|
352
|
January 28, 2020
|
Mountain map special
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6
|
555
|
January 27, 2020
|
Hidden Health stat. Message log
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|
3
|
563
|
January 26, 2020
|
A new survivor camp building?
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|
0
|
1316
|
January 25, 2020
|
Some quality of life features i think would be neat
|
|
3
|
559
|
January 24, 2020
|
Stop, Drop and Roll! (whilst on fire)
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|
5
|
728
|
January 23, 2020
|
Basecamp building - allowing >1 survivor per workslot
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|
0
|
397
|
January 22, 2020
|
Systemic World Improvments
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|
2
|
629
|
January 21, 2020
|
What if we had a Dark Souls mod?
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|
5
|
498
|
January 21, 2020
|
Idea for salt making
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|
3
|
424
|
January 19, 2020
|
Escalation/tower defense/creeper mod or "late game dynamics"?
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|
2
|
545
|
January 19, 2020
|
Idea for a faction
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|
1
|
381
|
January 18, 2020
|
Heres a fun suggestion
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|
3
|
499
|
January 17, 2020
|
Spitball Ideas For Cbms
|
|
35
|
1475
|
January 15, 2020
|
Advanced traps?
|
|
2
|
522
|
January 13, 2020
|
Crafting Wear and Tear
|
|
2
|
467
|
January 11, 2020
|
Sonic weaponry?
|
|
2
|
397
|
January 10, 2020
|
Add margaritas!
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|
4
|
473
|
January 10, 2020
|
Translucency of obstacles based on material
|
|
0
|
294
|
January 7, 2020
|
A Cure Mod - Turn those pesky Zed's into helpful NPC's (Maybe?)
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|
23
|
1306
|
January 4, 2020
|