So I was having some fun blasting zombies and such as we all do. I noticed when I wanted to dissect a zed that every enemy around me wanted to bite me before I had the pause that would otherwise give me the heads up to avoid getting munched.
So my suggestion on this topic is to ask everyone if a radius is a sound idea? (toggle, optional of course)
I was thinking of a 2-3 tile radius around the player character to have as an option pause. Simply pausing the action you are attempting because your toon can SEE an enemy is not enough. The enemy can be half way across the reality bubble. Then it is ignored right up until it takes a chunk out of your ass! That wouldn’t happen in a real situation of course. You want to see it and ignore it. Then have it get only so close before you stop what you would be doing and take action against the imminent threat.
Thought? Anything else better? Discuss.