|
What Determines Vehicle Spawns for Roads and Cities?
|
|
10
|
348
|
May 16, 2015
|
|
Wilderness survival
|
|
6
|
295
|
May 15, 2015
|
|
Locked down gun stores
|
|
11
|
215
|
May 15, 2015
|
|
Compile error at iuse.cpp, function iuse::portal
|
|
0
|
165
|
May 15, 2015
|
|
Item browser update?
|
|
12
|
264
|
May 15, 2015
|
|
Cataclysm Compiling
|
|
2
|
271
|
May 15, 2015
|
|
The ability to attach other vehicles
|
|
20
|
271
|
May 14, 2015
|
|
(87093bf) Several BlazeMod turrets cite non-existant build items
|
|
2
|
155
|
May 14, 2015
|
|
This milspec turret seems to have teleported somehow. (3fe9ede)
|
|
0
|
148
|
May 14, 2015
|
|
Understanding PR Workflow
|
|
2
|
240
|
May 14, 2015
|
|
5ed0c6e using tazer on npc disables morale penalty
|
|
0
|
125
|
May 14, 2015
|
|
Can I make this scenario?
|
|
2
|
204
|
May 14, 2015
|
|
Superalloy plating CBMs
|
|
8
|
623
|
May 14, 2015
|
|
Multi-Tile Vehicle Parts
|
|
6
|
178
|
May 14, 2015
|
|
Tear gas was too deadly
|
|
8
|
437
|
May 14, 2015
|
|
Is that it? [Spoilers probably]
|
|
3
|
518
|
May 14, 2015
|
|
Lab turrets attacking through z-levels (3147)
|
|
3
|
216
|
May 13, 2015
|
|
Ground Collapsing
|
|
6
|
210
|
May 13, 2015
|
|
Mind-based mutagen
|
|
17
|
280
|
May 12, 2015
|
|
Big visible warning for weapon loss
|
|
7
|
281
|
May 12, 2015
|
|
DEBUG: destroy_vehicle can't find it! name=car, submap:1,0,14890784
|
|
7
|
190
|
May 12, 2015
|
|
Zombie vs fungals vs robots
|
|
4
|
193
|
May 12, 2015
|
|
Amigara horror abuse (spoilers, I guess?)
|
|
4
|
523
|
May 10, 2015
|
|
(840fc07) invalid map position at grid (0,0,-12)
|
|
2
|
225
|
May 9, 2015
|
|
Making biofuel out of wood
|
|
5
|
230
|
May 9, 2015
|
|
Can someone make a cure of tear gas?
|
|
0
|
146
|
May 9, 2015
|
|
Help a starving survivor. It rains ALL THE TIME (and other fire issues)
|
|
9
|
1230
|
May 9, 2015
|
|
Multi-FUEL Home-On-The-Wheels
|
|
4
|
175
|
May 8, 2015
|
|
Permanently cold(?)
|
|
2
|
153
|
May 8, 2015
|
|
Battery storage case level requirement
|
|
3
|
181
|
May 8, 2015
|