Seeing as using Git locally seems to be out-of-the-question, that would help immensely.
Also, I wouldn’t mind suggestions. Right now, I’m mostly focusing on real world vehicles that aren’t represented in-game, but would likely show up. Currently have 21 blueprints drawn up for it, although I haven’t gotten much of it committed to JSON just yet (and might have to revamp some of it due to vehicle part changes). Right now, I’m looking at adding Muscle Cars, Electric Sportscars, Limousines, Standard and Luxury SUVs, Monster Trucks, Minivans, Farm Tractors, Enclosed Tractors (with Electric Variant), Riding Lawnmowers, Food Trucks, Armored Vans, Transit Buses, Sport and Touring Motorcycles, Tricycles, Cycle and Solar Rickshaws, Electric Jacks, and Motorized Shopping Carts.
(I also had ideas for Prisoner Transports, BearCat-like APCs, Prison Buses, Motor Coaches, Hardened Engineer Vehicles, Internal Security Vehicles, Classic Cars, Hotrods, Military Jeeps, and Model-Ts. However, I put those on hold for various reasons [such as no reasonable place to spawn for HEVs and ISVs, not wanting to flood the game with a bunch of police variants, and needing to lay down some framework and spawn places for antique cars].)