|
NEW ZOMBIE: Aqua zombie
|
5
|
June 23, 2013
|
|
Inventory lettering bug again
|
2
|
June 23, 2013
|
|
Black screen when working on vehicle
|
3
|
June 22, 2013
|
|
No exit to NPC dialogue [0.6 SDL stable]
|
1
|
June 22, 2013
|
|
Slight errors in Options text
|
4
|
June 21, 2013
|
|
House clipping with field
|
1
|
June 20, 2013
|
|
Dying of dehdration for no good reason
|
5
|
June 20, 2013
|
|
Adamantite claws
|
6
|
June 19, 2013
|
|
[0.5 stable] double "weapon stuck" penalty
|
2
|
June 19, 2013
|
|
[0.5 stable] the "quadrants" house
|
1
|
June 19, 2013
|
|
Endless Electrocution (0.5)
|
4
|
June 19, 2013
|
|
Rng.cpp code — bug? feature?
|
4
|
June 19, 2013
|
|
Stairs Going Down
|
4
|
June 19, 2013
|
|
IRC problem
|
3
|
June 18, 2013
|
|
Long word error?
|
1
|
June 18, 2013
|
|
Github Website links
|
1
|
June 18, 2013
|
|
Possible bug with hauling frames
|
3
|
June 17, 2013
|
|
Android Trait still gives bad Bionics (.5)
|
5
|
June 17, 2013
|
|
Temperature and Thermal Dissipation
|
11
|
June 17, 2013
|
|
Hooves/Horns Bug
|
3
|
June 16, 2013
|
|
Compiling SDL version
|
4
|
June 16, 2013
|
|
Sleepy Bug
|
9
|
June 16, 2013
|
|
Shocker zombie effect
|
2
|
June 16, 2013
|
|
Adamantium Claw Bugs
|
2
|
June 15, 2013
|
|
Crafting Bug winsdl 0.5-1023-g38922b9
|
1
|
June 15, 2013
|
|
[0.6 git ] air filtration bionic doesn't filter smoke?
|
4
|
June 14, 2013
|
|
(Bleeding Edge SDL) More Fire Wonkiness
|
1
|
June 14, 2013
|
|
[0.6 git] slings increase firearms?
|
36
|
June 14, 2013
|
|
Triffid Troubles
|
4
|
June 13, 2013
|
|
Skill rust way too fast
|
20
|
June 13, 2013
|