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New Enemy: The Zealot
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3
|
June 5, 2013
|
|
Weapon Condition
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65
|
June 5, 2013
|
|
Keeping zombies down for good
|
16
|
June 5, 2013
|
|
What about adding backgrounds?
|
8
|
June 5, 2013
|
|
Releasing the controls of the vehicle
|
6
|
June 5, 2013
|
|
Skills rust
|
2
|
June 4, 2013
|
|
Gotta catch 'em all: Improving the ally system
|
8
|
June 4, 2013
|
|
Manufacturing, Medicine, And Me!
|
18
|
June 4, 2013
|
|
Jacks, wrench's and, abandoned cars
|
1
|
June 3, 2013
|
|
That Random Touch
|
49
|
June 3, 2013
|
|
Bionics that i would like to see, artifact containers and surgery bionics
|
4
|
June 3, 2013
|
|
New professions that could be in the game
|
15
|
June 3, 2013
|
|
Chain Smoker
|
4
|
June 3, 2013
|
|
About driving and roads
|
23
|
June 2, 2013
|
|
Achievements, new traits, and scores
|
9
|
June 2, 2013
|
|
Gasmasks/crafting
|
10
|
June 1, 2013
|
|
Atmospheric Actions
|
7
|
June 1, 2013
|
|
Announcement post for next release
|
3
|
June 1, 2013
|
|
Marathon Survivor Mode - In it for the long haul
|
32
|
June 1, 2013
|
|
Ten years later
|
17
|
June 1, 2013
|
|
Marijuana variants/concentrates?
|
7
|
June 1, 2013
|
|
Idea for z-levels
|
14
|
June 1, 2013
|
|
What are your plans for the infrastructure?
|
3
|
May 31, 2013
|
|
Getting used to stuff
|
3
|
May 31, 2013
|
|
Noteye integraton
|
1
|
May 31, 2013
|
|
Suggestion: storing/reusing world seeds
|
7
|
May 31, 2013
|
|
Zombie headshots?
|
12
|
May 31, 2013
|
|
First aid kits matching discription & CBM shop-thingy
|
5
|
May 31, 2013
|
|
Things about vehicles
|
12
|
May 30, 2013
|
|
Water/Gasoline Tanks
|
11
|
May 30, 2013
|