In movies and media I’m a sucker for the classic shambler.
That said, this game is FAR too easy when the player typically outpaces 99% of his foes. Before static spawns, the player’s speed advantage was mitigated by noise and scent drawing players into very difficult situations (to be fair, maybe too difficult). Static spawn makes it way easier to leisurely clear out a path to resources and makes getting gear pretty easy.
Combine that with zombies that are super easy to outrun and you get an easy game.
In that light, I’d like to see some faster (“Sprinters?”) zombies in game to add to the mix. The ranged attack z’s are nice, but they’re too easy to trick with line of site manuevering. Stuff that is as fast, or faster than the player would really bring back the importance of planning raids carefully and using night, distractions and other tactics to succeed.
I’ve seen conversations about “sleeper” like zombie planning for quite some time now, pre-kickstarter. Hope those eventually pan out as well. Would be another nice wrinkle that challenges a complacent player.
Lastly, I hope this doesn’t sound hypercritical. I realize all the effort that has gone into this game, and love every damn low resolution pixel of it.