[quote=“Ian Strachan, post:4, topic:3705”]There’s also a stat-tracking system that works with the memorial system. It currently tracks squares walked, headshots, damage taken, and damage healed.
You could use it as the start of an achievement system by tracking relevant variables and awarding achievements for killing 100 defenceless rabbits or whatever you intend to award achievements for - use a function to increase the variable in question rather than doing so directly for less copying-and-pasting.[/quote]
It tracks squares walked between saves, it resets on load