|
(Suggestion/Rebalance) Implement Substitution
|
|
2
|
255
|
October 12, 2016
|
|
Grime and punishment (...for vehicles)
|
|
24
|
568
|
October 11, 2016
|
|
Drunk driving?
|
|
1
|
236
|
October 11, 2016
|
|
Permadeath-be-gone. Let's talk about enabling respawning
|
|
29
|
2625
|
October 10, 2016
|
|
Mixed Ammo Mags?
|
|
7
|
412
|
October 10, 2016
|
|
Wetness and consequences
|
|
10
|
463
|
October 9, 2016
|
|
Fish in classic zombie mode
|
|
2
|
250
|
October 9, 2016
|
|
Is There Macro in The Game?
|
|
5
|
804
|
October 4, 2016
|
|
Books, digitized books and digitizing books
|
|
6
|
382
|
October 3, 2016
|
|
Profession abilities
|
|
16
|
414
|
October 2, 2016
|
|
Making flamethrowers use diesel?
|
|
38
|
1309
|
September 29, 2016
|
|
Rename hydrogen to deuterium
|
|
5
|
351
|
September 28, 2016
|
|
Tone down Chemical Imbalance?
|
|
4
|
725
|
September 25, 2016
|
|
Z-level Rendering thought
|
|
0
|
207
|
September 23, 2016
|
|
Transcribing Recipes from Books
|
|
15
|
2645
|
September 21, 2016
|
|
Woodstove has no advantage over brazier
|
|
4
|
1308
|
September 18, 2016
|
|
Rust and vehicles
|
|
10
|
392
|
September 18, 2016
|
|
Aimed melee attack (à la DF Adventure Mode)
|
|
5
|
428
|
September 17, 2016
|
|
Clothing status effects
|
|
2
|
262
|
September 17, 2016
|
|
Guidelines for moving gameplay features into mods
|
|
10
|
279
|
September 16, 2016
|
|
Enemy ideas 2.0 New enemy type the Flesh
|
|
0
|
233
|
September 16, 2016
|
|
Undo displaying volume in mL
|
|
2
|
199
|
September 13, 2016
|
|
What are the Differences between a duster and trenchcoat?
|
|
6
|
1718
|
September 11, 2016
|
|
"connects_to": "WATER"
|
|
6
|
284
|
September 11, 2016
|
|
Chamber one round
|
|
2
|
218
|
September 8, 2016
|
|
4/3 screens?
|
|
0
|
190
|
September 8, 2016
|
|
Decreasing tedious skill grind
|
|
72
|
4187
|
September 7, 2016
|
|
Autofire gunmod
|
|
8
|
309
|
September 6, 2016
|
|
"This fire will remain burning for X amount of time"
|
|
1
|
197
|
September 5, 2016
|
|
Doing Damage
|
|
51
|
2290
|
September 5, 2016
|