All the talk about filth the other day got me thinking about cars. I just think having your car come in contact with zombies should not be a clean affair, but a messy one. Possibly very messy. Zombies pounding a car should smear the vehicle tile with generic filth, blood and saliva at the very least. Window tiles should become dirty, eventually reducing or blocking sight. Each vehicle tile should be able to collect various types of filth and it should be seen while examining the vehicle.
[frame]
quarterpanel (filth)
windshield (blood) (filth)
20" wheel (blood)
There could be three levels of filthiness, represented by darkening colors, the darkest being the filthiest, having the greatest impact.
Types of filth:
Filth - Smears, originating from dirty zombie hands (or other parts) touching the car
Blood - Various sources. Could be same as smears. Or vehicle hitting a zombie. Or blood spatter from a gunshot or similar force.
Saliva - Most zombies and animals might leave this behind. Sometimes.
Mud - Awarded to you when driving offroad while it rains (all seasons)
Dust - Awarded to you when driving offroad when it doesn’t rain (summer only)
Snow - Piles up on the cars during winter, eventually blocking windows.
It wouldn’t have to have any effect yet, just be there. Any filth on the headlights could eventually reduce their illumination. On windows, block sight. Eventually uncleaned blood could be an infection risk, depending on what the lore says about disease transmission (vectors).
But let’s talk about cleaning.
Rain could eventually clean out some of the filth. Of course the player could apply a rag to remove filth individually off of a vehicle part. The rag would eventually become a filthy rag (needing either washing or disposal). There could also be car washes as buildings, which would be very ‘Breaking Bad’ (Have an A1 day). Cars would need windshield wipers, which should be able to clean the tile they are installed on, and the adjacent tiles (but not diagonal tiles). Wiper fluid could be a thing. Only the wipers on reinforced windshields would be protected from the zombies’ grapping hands.
A spotless car could be a morale booster, especially for the Stylish types.
I just think that losing your sight while driving could be potentially very dangerous… same as stopping to clean it. And commandeering a car with dirty windows might need a few manual wipes first, making the process more dangerous as it takes more time, depending how close the zeds are.