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Mod Request! Working Out!
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11
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348
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April 5, 2017
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Food morale stacking fix
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5
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274
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April 5, 2017
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Convertible Fingerless Mittens
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1
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238
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April 5, 2017
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Plausible Multiplayer mode (1-8 players per area)
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11
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358
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April 4, 2017
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How does someone stay current on what changes mean
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0
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197
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April 3, 2017
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Mutation system rework: point-value-balanced mutations
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15
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942
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April 1, 2017
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Magic, Monsters, a new you, and stuff!
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25
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1303
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March 28, 2017
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Want to contribute but don't know what is needed?
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3
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264
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March 25, 2017
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Anti Acid defenses and a new way to handle fire?
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3
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246
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March 25, 2017
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New Nether Critters
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71
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1388
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March 22, 2017
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Pigs
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0
|
234
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March 21, 2017
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Twisted firestarting
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4
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259
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March 12, 2017
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Docks
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1
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236
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March 12, 2017
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Preset cookie cutter difficulty's ie easy options
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2
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220
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March 10, 2017
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Auto spare-parts shop
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2
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285
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March 10, 2017
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Evolution for buildings
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18
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329
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March 9, 2017
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Tilesets for the map, and different Note types
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7
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951
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March 7, 2017
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Zombie cavalry
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17
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461
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March 6, 2017
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Opportunity based melee attack system
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26
|
426
|
March 6, 2017
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Various minor suggestions
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0
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201
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March 6, 2017
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Momentum mechanic
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5
|
273
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March 4, 2017
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Theming zombies: spooky moans, just growls, or silent death?
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7
|
420
|
March 2, 2017
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Realistic maps
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35
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776
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March 1, 2017
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Changing "Dry" recipes from active cooking to passive
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4
|
789
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February 28, 2017
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Idea on how to truly secure a "base" area with hordes on
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6
|
320
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February 27, 2017
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Boats and collisions
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2
|
281
|
February 23, 2017
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|
What about making it so you can farm mutated poppies?
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2
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704
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February 21, 2017
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|
Non-bionic bionic equivalents
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|
21
|
664
|
February 18, 2017
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New bionics menu... err i mean minor fixes ofcoz :)
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1
|
223
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February 18, 2017
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Ear protection
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1
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699
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February 17, 2017
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