[quote=“Random_dragon, post:16, topic:13533”]Welp. It’s only been most of a year, but I finally stopped being a lazy twat and made a crack at the things you suggested all that time ago. Self-PR’d so it can be commented on and stuff before making it an official part of the mod repo: https://github.com/chaosvolt/cdda-arcana-mod/pull/10
If you aren’t cddaDeoxy on there I will be saddragon.[/quote]
Heh, yeah, that’s me. Thanks for that - you made me laugh.
Comments:
Satchel of Eternity - you’re much better at naming things than me. Radiation seems a little harsh when the whole point of the item is carrying it for a good while… The teleportitis is pretty nasty, but it makes a lot more sense. One or the other is probably sufficient, unless the amount of storage it adds is just incredible. 250 doesn’t seem all that incredible to me, compared to Ye Olde Duffel Bag. Nether attention seems like it might apply here, though perhaps only if you could somehow suppress the message - the point isn’t that it really gets attention, as that it just weakens the separation between their space and ours, letting creatures through more often.
Druidic Staff - naming again. Seems fine.
Orb of the Veil - mutation just for mapping? OUCH, man. Of course, with Robust Genetics, mutations like that can actually be helpful, too, so again, not sure that’s a good balancer. Nether attention does seem like an obvious good choice, and at least some pain/paralysis (to keep you from using it with monsters around) seems like a good idea (unless you can find a way to make it take some time, which would accomplish the same thing, only better). Not sure what else, though, which is why I just piled on the pain and called it good - the version I had hit you with three separate pain doses for one usage, so yeah, it goes away, but it tended to be a LOT (40+ from one use), and the mapping doesn’t work every time, either, so I’ve hit 120+ pain just to map one area. I think the main balancer on this should probably be just plain high essence cost to use.
Also, I’d add Nether Attention to wielding it as well (or possibly just carrying it… or even both) - this seems like the sort of thing that would REALLY get the attention of such creatures. “Stop looking at us!” Heh.
What would be REALLY nifty would be a way to have fewer other drawbacks and just more attention the more essence one used at a time - pour on the essence, and you could use it for “free” in terms of other penalties, but LOTS of attention. I don’t think that can really be done, currently, except as different items. “Greater Orb of the Veil”, maybe, that takes 50 essence to use, or something. Could make a lesser one, too, that had LOTS of penalties, but low cost to use. Probably not worth the item clutter for either one, though.