|
Wind and Scent
|
|
15
|
411
|
June 11, 2013
|
|
An idea for an improved vision system
|
|
13
|
391
|
June 10, 2013
|
|
Prosthetic limbs and Chainsaw arms
|
|
4
|
183
|
June 10, 2013
|
|
Difficulty Cliff: a solution?
|
|
1
|
119
|
June 10, 2013
|
|
Most default vehicles aren't enclosed
|
|
10
|
416
|
June 9, 2013
|
|
Underwear
|
|
9
|
432
|
June 9, 2013
|
|
Blimps, Dirigbles, and Hot Air Balloons!
|
|
28
|
670
|
June 9, 2013
|
|
Better zombies
|
|
12
|
338
|
June 9, 2013
|
|
Weapon Durability
|
|
1
|
129
|
June 7, 2013
|
|
Kickstarter Rewards: Survival Kits
|
|
35
|
455
|
June 7, 2013
|
|
Re-generative World Feature!
|
|
16
|
173
|
June 7, 2013
|
|
Can you make not using the gas pumps not count to their chance of breaking?
|
|
8
|
118
|
June 6, 2013
|
|
Sandbags
|
|
5
|
139
|
June 6, 2013
|
|
Bring Back the Site's Cool Little Green "Z" Symbol
|
|
7
|
172
|
June 6, 2013
|
|
A question about 0.6
|
|
8
|
160
|
June 6, 2013
|
|
Rebalance proffesion costs suggestion
|
|
9
|
196
|
June 6, 2013
|
|
Resistance Crossbow
|
|
30
|
672
|
June 6, 2013
|
|
"Normal" Items and Tools you'd like to see in the game
|
|
109
|
1006
|
June 6, 2013
|
|
Horsies!
|
|
6
|
228
|
June 6, 2013
|
|
Perk ideas: Not Immune, Bitten and No Cure
|
|
15
|
197
|
June 5, 2013
|
|
Wild veggies shouldn't be rotten when foraged (IMO)
|
|
12
|
270
|
June 5, 2013
|
|
Realistic zombies mode
|
|
9
|
164
|
June 5, 2013
|
|
The Crowbar
|
|
27
|
725
|
June 5, 2013
|
|
New Building: Motorcycle Shop
|
|
4
|
136
|
June 5, 2013
|
|
A) Question NPC social attempt values [12]
|
|
0
|
125
|
June 5, 2013
|
|
New Enemy: The Zealot
|
|
2
|
166
|
June 5, 2013
|
|
Weapon Condition
|
|
64
|
895
|
June 5, 2013
|
|
Keeping zombies down for good
|
|
15
|
241
|
June 5, 2013
|
|
What about adding backgrounds?
|
|
7
|
183
|
June 5, 2013
|
|
Releasing the controls of the vehicle
|
|
5
|
146
|
June 5, 2013
|