A directional vision system.
Right now the player can see in all directions simultaneously, which makes a zombie surprise attack impossible. The player doesn’t have to worry about what is behind his back because he has no back! He can see in all directions at once, and he is always facing forward. I know that this system is standard for a roguelike, but it’s also unrealistic and counterintuitive to immersiveness, atmosphere, etc.
I propose that a directional vision system would make the whole game a lot more suspenseful. If you could only see in one direction at a time, then you would always be looking over your shoulder nervously; occasionally (especially with poor hearing) you would get bit in the ass by a zombie brute without you even knowing he was there. It would add another facet of fun-difficulty to this awesome game.
I hope this post inspires someone to make a mod of this. It may be really difficult to create. I’ve never coded anything before so I don’t know. Good luck to anyone who tries.
I searched the forum, so I don’t think this has been posted before. But, if it has been, then my apologies.
Thanks for reading.