This. Additionally for high RoF weapons there’s the chance of heatwarping in the barrel, requiring either a full barrel change. In that kind of situation you’re more likely to suffer a breech explosion (aka, your weapon explodes and covers your precious face with shrapnel.)
Would be nice if we had the option to clean our weapons or suffer the possibility of a jam when you least expect it.
Shouldn’t be that hard to implement. if we do use a HP system with firing a single shot as 1 hp, I’d estimate it as a light possibility of jam at 200-400, then a moderate possibility above that.
Additionally there’s a lot of very simple mistakes that newbies make with firearms IRL.
Most notably the safety being on, or the magazine not being fitted correctly/ or alternatively, jamming the magazine in so hard the top bullet gets dislodged, causing a jam as soon as you cock it. For someone trained in firearms use such a jam could be cleared in seconds, (cock it, turn rifle on side, bash other side of rifle until it comes out.) but for a newbie I can easily see them thinking ‘argh, what the fuck,’ and spending a good few minutes figuring out how to fix it.
That would generally apply to most modern firearms including rifles, handguns and SMGs-- barring rather unique weapons.
Shotguns, lever-action rifles and other unique-ish type weapons should be considered slightly different though.
AKA MAC-10 and the TEC-9 should have a higher chance of jamming at 200-300 (actually, if you fired that many magazines worth quickly enough I’m pretty sure you’d get a jam anyway, but MSTK) while things like the M16, M4A1, AK-47, FN P90 and suchlike should be slightly more robust.