Game Talk   The Lab


Topic Replies Activity
Guide to adding new content to CDDA for first time modders

The Guide to Adding New Content to CDDA for 1st Time Modders now lives on github and you should follow that fine hand-crafted link to the current version. This thread is meant to provide a quick, accessible overview of …

62 September 26, 2019
About the The Lab category 1 November 11, 2017
[32x32] MSX DEAD PEOPLE Tileset 492 November 19, 2019
Android Version 636 November 18, 2019
Salvaged Robots question 5 November 17, 2019
Custom Neckbeard Start Scenario 3 November 11, 2019
Magiclysm: A Total Fantasy Overhaul 226 November 11, 2019
Aftershock - A core content pack to restore removed content and drift the game towards sci-fi 94 November 9, 2019
[Demo]Check the weapons mod 4 November 8, 2019
Did anyone else watch "Star Blazers" as a kid? 4 November 7, 2019
Obscure Armory Mod 50 November 6, 2019
256x256 weather tiles 5 November 5, 2019
Ultica Tileset update thread 64 October 31, 2019
Bringing Xenomorphs to CDDA 17 October 31, 2019
Civillian Power Armor 16 October 29, 2019
Some thoughts on sword balance 60 October 28, 2019
I want to make a mod based on my own worst fears! (And I have no skill what so ever!) 4 October 25, 2019
ChestHole Tileset 562 October 22, 2019
Mass proofreading with LanguageTool: should I do a PR? Care to help with converting LT suggestions into patches? 1 October 21, 2019
Realistic fridge sizes (MOD) 8 October 21, 2019
PKs_Rebalancing 109 October 15, 2019
"Ascension mod" or: "Winning DDA: the mod" 342 October 14, 2019
Alternative RetroDays's 30 October 10, 2019
PK's Rebalancing Unofficial patch 269 October 6, 2019
Mod that adds Ferns 21 October 5, 2019
Hybrid Inventory [2019-5-8] 95 October 5, 2019
Community Aftershock! 21 October 5, 2019
Prices on firearms 14 October 2, 2019
(github help) fixing one last check but don't know how 9 September 22, 2019
Electrothermal-chemical Handguns, etc 11 September 22, 2019