Game Talk   The Lab


About the The Lab category (1)
Deployable Weapons: Mortars, Anti-tank rifles, etc ( 2 ) (25)
Zoos & Escaped Animals (3)
Adaptive Enemy Evolution (11)
"Ascension mod" or: "Winning DDA: the mod" ( 6 7 8 9 10 11 12 13 14 15 16 17 ) (321)
Some Old Basement Designs/Redesigns (4)
Mod: Prepper Cache (8)
A wandering updater appears! Works with B8166 (lazy b8212 update in comments) ( 2 3 4 5 6 7 ) (123)
PK's Rebalancing Unofficial patch ( 2 3 4 5 6 ) (107)
Fallout: New England (13)
Developing a "fortified Evac shelter" structure (15)
Android Version ( 14 15 16 17 18 19 20 21 22 23 24 25 ) (492)
PoraComp Mod Thread ( 2 ) (33)
Guide to adding new content to CDDA for first time modders ( 2 ) (25)
KawaiiMaidMod Translation (15)
Weather changes ( 2 ) (28)
Pit ideas and such ( 2 ) (24)
Jury-Rigged Robots Mod ( 2 3 ) (44)
Cataclysm++ Mod ( 23 24 25 26 27 28 29 30 31 32 33 34 ) (663)
A idea for a single city (3)
Brainstorming: Building your own labs (18)
Items need. keys (8)
Homeless camp scenario start (5)
Mutation Changes mod ( 2 3 4 ) (63)
ROA: Red's Odd Additions (Mod) (10)
Disable hacked bots (9)
Globaltech Mod (Alpha V.2) (11)
RetroDays Grass Update (2)
Obstacle Clearing Sound Modification (3)
Android kawaiimaidmod lua bug... please help me (6)