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Guide to adding new content to CDDA for first time modders

The Guide to Adding New Content to CDDA for 1st Time Modders now lives on github and you should follow that fine hand-crafted link to the current version. This thread is meant to provide a quick, accessible overview of …

62 September 26, 2019
About the The Lab category 1 November 11, 2017
(Abandoned) [32x32] MSX DEAD PEOPLE Tileset 419 October 16, 2019
Android Version 614 October 16, 2019
Magiclysm: A Total Fantasy Overhaul 181 October 16, 2019
PKs_Rebalancing 109 October 15, 2019
"Ascension mod" or: "Winning DDA: the mod" 342 October 14, 2019
Bringing Xenomorphs to CDDA 15 October 13, 2019
Ultica Tileset update thread 47 October 12, 2019
Alternative RetroDays's 30 October 10, 2019
PK's Rebalancing Unofficial patch 269 October 6, 2019
Mod that adds Ferns 21 October 5, 2019
Hybrid Inventory [2019-5-8] 95 October 5, 2019
Community Aftershock! 21 October 5, 2019
Some thoughts on sword balance 58 October 3, 2019
Prices on firearms 14 October 2, 2019
(github help) fixing one last check but don't know how 9 September 22, 2019
Electrothermal-chemical Handguns, etc 11 September 22, 2019
Bug in Sunshine's mutant insects mod 8 September 17, 2019
A small change to MST_Extra to add functionality to its Charcoal Purifier furniture 1 September 15, 2019
Cataclysm++ Mod 684 September 15, 2019
CDDA Game Launcher (Automatic updates and more!) 193 September 12, 2019
Rideable mech suits are in 11 September 6, 2019
Nuclear Missle Damage + map deformation 18 September 3, 2019
Looking for mods that work with 0.D Experimental builds for android 12 September 3, 2019
My idea for a mod 19 September 3, 2019
I need mechanincs 4 to swap a tire?! AKA Wheel rework 13 September 2, 2019
BioCo Mod Release 4 August 30, 2019
Simplified Nutrition Mod requested tweaks 8 August 23, 2019
C:DDA Extra Professions (& Gears... ;) ) 32 August 15, 2019