Game Talk   The Lab


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Guide to adding new content to CDDA for first time modders

The Guide to Adding New Content to CDDA for 1st Time Modders now lives on github and you should follow that fine hand-crafted link to the current version. This thread is meant to provide a quick, accessible overview of …

51 June 19, 2019
About the The Lab category 1 November 11, 2017
Rideable mech suits are in 6 August 18, 2019
Magiclysm: A Total Fantasy Overhaul 61 August 17, 2019
C:DDA Extra Professions (& Gears... ;) ) 32 August 15, 2019
Suggestions for new items? 26 August 14, 2019
[32x32] MSX DEAD PEOPLE Tileset 336 August 14, 2019
World on Fire monster pack - testing & adjustments 5 August 13, 2019
Multi-Ammo Weapons 8 August 11, 2019
Sane Weapon Pointy Bits / Cannalan Importers 1 August 10, 2019
Adding new logic to mods 5 August 9, 2019
Bringing Xenomorphs to CDDA 13 August 9, 2019
My idea for a mod 1 August 8, 2019
Did anyone else watch "Star Blazers" as a kid? 2 August 5, 2019
Researching your own recipes 9 August 2, 2019
How to change sepia (brown) to old gray colors (tileset only, compile only) 9 August 1, 2019
Android Version 596 August 1, 2019
Hybrid Inventory [2019-5-8] 93 August 1, 2019
I made a mod to remove Gigantic naked mole-rats specifically 13 July 31, 2019
Square Fonts pack 9 July 30, 2019
Mod: Prepper Cache 10 July 28, 2019
Tileset Editor 1.0 (Proof of Concept) 118 July 27, 2019
PK's Rebalancing Unofficial patch 208 July 24, 2019
Whaley's Weird World, link request 1 July 24, 2019
Cataclysm++ Mod 681 July 20, 2019
"Ascension mod" or: "Winning DDA: the mod" 340 July 20, 2019
A wandering updater appears! Works with B8166 (lazy b8212 update in comments) 169 July 7, 2019
Scratching, bit over the top? 22 July 13, 2019
[SoundPack] CO.AG SoundPack (v1.1_02-Mar-19) + (Only the Music) Alternative Addon 59 July 13, 2019
Gun Modding Aid 5 July 12, 2019