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Examine Self
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3
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April 1, 2013
|
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More ingame references? And some other stuff
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3
|
April 1, 2013
|
|
Zen and the Art of Scavenging
|
3
|
March 31, 2013
|
|
Fire being more useful
|
4
|
March 31, 2013
|
|
Themed city generation
|
7
|
March 31, 2013
|
|
Epic End-Game Quests
|
23
|
March 30, 2013
|
|
Improvement to mid game
|
9
|
March 30, 2013
|
|
Realistic thirsty
|
8
|
March 30, 2013
|
|
Clothing Rewrite
|
13
|
March 30, 2013
|
|
[Minor] Change "silencer" to "suppressor"
|
1
|
March 29, 2013
|
|
Better suburbs
|
4
|
March 29, 2013
|
|
We Could Use A Repeat Action Interaction
|
5
|
March 29, 2013
|
|
Boiling Water in Other Things AND Water Discussion in General
|
12
|
March 29, 2013
|
|
A Hybrid of Static and Dynamic spawn
|
3
|
March 29, 2013
|
|
Aquatic vehicles
|
21
|
March 29, 2013
|
|
New HP tracker
|
20
|
March 28, 2013
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|
Question About the Direction of the Game/Monster Behaviors
|
1
|
March 28, 2013
|
|
Age
|
10
|
March 28, 2013
|
|
Traits / perks / handicaps thread
|
41
|
March 28, 2013
|
|
Survivalist healing
|
2
|
March 27, 2013
|
|
Smell, Sneaking, Symptoms, Windows
|
6
|
March 27, 2013
|
|
Too dark to read in candlelight?
|
5
|
March 27, 2013
|
|
The swamp "thing"
|
4
|
March 27, 2013
|
|
Expansion of the exp pool as an option
|
6
|
March 27, 2013
|
|
Drop individual items?
|
5
|
March 26, 2013
|
|
Compact
|
1
|
March 26, 2013
|
|
Cages
|
3
|
March 26, 2013
|
|
More car parts
|
14
|
March 26, 2013
|
|
Explosive Triggering Bionics and Grenade Groves
|
9
|
March 26, 2013
|
|
Construction/Craft addition
|
9
|
March 26, 2013
|