Various Automation Things
|
|
2
|
948
|
June 21, 2017
|
Vehicles as Enemies
|
|
21
|
542
|
June 21, 2017
|
Ambidextrous, Snoring and Owl Skin Traits
|
|
1
|
274
|
June 19, 2017
|
Linked Vehicle Curtains
|
|
0
|
327
|
June 19, 2017
|
Use of macros in C:DDA code base
|
|
2
|
288
|
June 18, 2017
|
Split up Integrated Toolset into multiple CMBs
|
|
7
|
507
|
June 16, 2017
|
Area radiation instead of hot tiles?
|
|
7
|
328
|
June 16, 2017
|
Arms
|
|
1
|
226
|
June 15, 2017
|
Jury Rigged Lighting
|
|
15
|
474
|
June 15, 2017
|
Changing intelligence to... something more
|
|
61
|
1298
|
January 7, 2018
|
Wheelchair Hand rims and electric motor
|
|
2
|
343
|
June 14, 2017
|
Repeating Crossbow is NOT a sub-machine gun
|
|
3
|
475
|
June 10, 2017
|
Claiming an Area
|
|
5
|
336
|
June 9, 2017
|
An end game quest line
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|
3
|
284
|
June 8, 2017
|
SDL 2 doesn't work on XP
|
|
0
|
180
|
June 6, 2017
|
Leftover non-survivors
|
|
11
|
281
|
June 6, 2017
|
Engines as simple generators
|
|
0
|
208
|
June 5, 2017
|
Mutation Tweaks
|
|
2
|
280
|
June 5, 2017
|
Less repetitive mansions
|
|
4
|
262
|
June 1, 2017
|
Defining Item Prefixes (Survivor, Makeshift, Primitive Items)
|
|
5
|
283
|
June 1, 2017
|
Improving the situation
|
|
4
|
251
|
June 1, 2017
|
Designate Hauling from NPCs?
|
|
0
|
186
|
May 29, 2017
|
Shared World - non-active characters in the same world as NPCs
|
|
0
|
200
|
May 28, 2017
|
Optional automation of game play elements
|
|
15
|
335
|
May 27, 2017
|
Custom names for crafting recepies
|
|
1
|
202
|
May 26, 2017
|
Solar Charger Item Mod
|
|
1
|
203
|
May 22, 2017
|
Quick Craft Menu
|
|
0
|
200
|
May 22, 2017
|
Construction recipe: Build utility light
|
|
4
|
694
|
May 19, 2017
|
Remove diesel from Grenade recipe
|
|
1
|
338
|
May 16, 2017
|
I was thinking about self-destruct CBM
|
|
2
|
269
|
May 15, 2017
|