|
Mentalist Mutation Tree
|
|
0
|
347
|
June 25, 2017
|
|
Migrating all battery tools to magazine batteries
|
|
9
|
796
|
June 25, 2017
|
|
Ability to lock vehicle doors?
|
|
11
|
1880
|
June 24, 2017
|
|
Non Drive Train Engines
|
|
23
|
671
|
June 24, 2017
|
|
Save RNG seeds?
|
|
4
|
464
|
June 22, 2017
|
|
Make Firearms Repair Kit Disasembleable
|
|
0
|
213
|
June 22, 2017
|
|
Sort wish menu by item catagory
|
|
0
|
218
|
June 21, 2017
|
|
Various Automation Things
|
|
2
|
972
|
June 21, 2017
|
|
Vehicles as Enemies
|
|
21
|
722
|
June 21, 2017
|
|
Ambidextrous, Snoring and Owl Skin Traits
|
|
1
|
297
|
June 19, 2017
|
|
Linked Vehicle Curtains
|
|
0
|
335
|
June 19, 2017
|
|
Use of macros in C:DDA code base
|
|
2
|
306
|
June 18, 2017
|
|
Split up Integrated Toolset into multiple CMBs
|
|
7
|
563
|
June 16, 2017
|
|
Area radiation instead of hot tiles?
|
|
7
|
404
|
June 16, 2017
|
|
Arms
|
|
1
|
242
|
June 15, 2017
|
|
Jury Rigged Lighting
|
|
15
|
584
|
June 15, 2017
|
|
Changing intelligence to... something more
|
|
60
|
1716
|
June 15, 2017
|
|
Wheelchair Hand rims and electric motor
|
|
2
|
357
|
June 14, 2017
|
|
Repeating Crossbow is NOT a sub-machine gun
|
|
3
|
517
|
June 10, 2017
|
|
Claiming an Area
|
|
5
|
367
|
June 9, 2017
|
|
An end game quest line
|
|
3
|
321
|
June 8, 2017
|
|
SDL 2 doesn't work on XP
|
|
0
|
191
|
June 6, 2017
|
|
Leftover non-survivors
|
|
11
|
345
|
June 6, 2017
|
|
Engines as simple generators
|
|
0
|
217
|
June 5, 2017
|
|
Mutation Tweaks
|
|
2
|
295
|
June 5, 2017
|
|
Less repetitive mansions
|
|
4
|
298
|
June 1, 2017
|
|
Defining Item Prefixes (Survivor, Makeshift, Primitive Items)
|
|
5
|
339
|
June 1, 2017
|
|
Improving the situation
|
|
4
|
280
|
June 1, 2017
|
|
Designate Hauling from NPCs?
|
|
0
|
199
|
May 29, 2017
|
|
Shared World - non-active characters in the same world as NPCs
|
|
0
|
222
|
May 28, 2017
|