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Fungus-ified Animals + Unique Zombies
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3
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320
|
February 3, 2016
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Overmap Waypoints and Destination Markers
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0
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163
|
February 3, 2016
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Build pavement mod
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1
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218
|
February 3, 2016
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Upper level where it should not exist?
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1
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179
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February 3, 2016
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A weird but rare bug - vehicle part exorcism
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1
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199
|
February 3, 2016
|
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Creating Landbridges
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7
|
211
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February 3, 2016
|
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Ambush scenario bug
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0
|
156
|
February 3, 2016
|
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Bleeding monsters
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3
|
187
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February 3, 2016
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[Refactoring] Coordinate system
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4
|
171
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February 3, 2016
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[Sugestion] Completely destructible world
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3
|
128
|
February 2, 2016
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Let's talk about the new rechargable UPS system
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18
|
663
|
February 2, 2016
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Bases that run on the vehicle framework
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29
|
2753
|
February 2, 2016
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|
Crazy ideas time: network playing
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3
|
202
|
February 2, 2016
|
|
0.C-10129-g6fcc2b7 Items in sealed crates become visible prior to opening
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0
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160
|
February 2, 2016
|
|
Brewing in vehicles?
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|
6
|
875
|
February 2, 2016
|
|
0.C.9904-g710cf46 Stained Glass Windows lighting bug
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0
|
169
|
February 2, 2016
|
|
0.C-9635-g7470323 Crash with pickaxe
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0
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196
|
February 2, 2016
|
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0.C-10083-gbfe9233 Crash when a hand grenade explodes
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2
|
187
|
February 2, 2016
|
|
Spawning a custom vehicle with the debug menu
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|
5
|
349
|
February 1, 2016
|
|
Camera nomenclature
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|
11
|
247
|
February 1, 2016
|
|
Giving animals mutations with their own or similar 'Sphere'
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|
1
|
158
|
February 1, 2016
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|
Need help in my Let's Play Series
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|
13
|
225
|
February 1, 2016
|
|
Lua on_day_passed from statsthruskills
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|
16
|
234
|
February 1, 2016
|
|
Tileset editor for experimental?
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|
0
|
273
|
February 1, 2016
|
|
Slingshot "Nonexistent Ammo" Error - 0.C-9527
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|
7
|
272
|
February 1, 2016
|
|
O.c.-9984-ga87baf6 Npc's still refuse to sleep when allowed too
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2
|
180
|
January 31, 2016
|
|
Pre-Generated (or Procedurally Generated) Destruction
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|
7
|
197
|
January 31, 2016
|
|
Burning Things Should Be Easier
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|
17
|
432
|
January 31, 2016
|
|
Question
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|
6
|
208
|
January 31, 2016
|
|
More traps
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|
36
|
476
|
January 31, 2016
|