|
Reworking the morale/focus mechanic
|
|
3
|
222
|
April 14, 2016
|
|
Can we add a new type of vehicle parts? To build automatic factory
|
|
0
|
158
|
April 14, 2016
|
|
Trench foot
|
|
5
|
224
|
April 13, 2016
|
|
We're not suppose to see the sunrise and sunset in underground, did we?
|
|
3
|
277
|
April 12, 2016
|
|
Stable Build
|
|
7
|
265
|
April 9, 2016
|
|
Pepper box revolver , easy idea
|
|
2
|
605
|
April 6, 2016
|
|
About future features of stable or experimental builds
|
|
2
|
156
|
April 6, 2016
|
|
NPCs and trust
|
|
30
|
2093
|
April 5, 2016
|
|
Feasible Boomers
|
|
6
|
244
|
April 4, 2016
|
|
Butchering Produces Byproducts
|
|
0
|
209
|
April 3, 2016
|
|
Donation bins and fire hydrants
|
|
6
|
189
|
April 3, 2016
|
|
Varying Levels of Bleeding
|
|
5
|
280
|
April 1, 2016
|
|
Building ye'old wooden cart needs to be easier
|
|
9
|
832
|
April 1, 2016
|
|
UI Notice For Wind
|
|
1
|
212
|
March 31, 2016
|
|
Semi truck redesign to be more accurate
|
|
2
|
297
|
March 29, 2016
|
|
Food-related
|
|
4
|
201
|
March 27, 2016
|
|
A couple of suggestions
|
|
1
|
151
|
March 27, 2016
|
|
Firing delay on bolt/pump/lever guns
|
|
7
|
254
|
March 27, 2016
|
|
Bags boxes and paper wrappers need not be buckets
|
|
5
|
381
|
March 27, 2016
|
|
Krav-maga remarks
|
|
9
|
508
|
March 26, 2016
|
|
Cumulative Skills
|
|
3
|
240
|
March 26, 2016
|
|
Re-order Bionics/Mutations
|
|
1
|
368
|
March 26, 2016
|
|
Temperature Related Traits and Mutations
|
|
18
|
667
|
March 25, 2016
|
|
Robots and Automated Defenses
|
|
6
|
270
|
March 24, 2016
|
|
Alternative mutation/mutagen scheme
|
|
12
|
289
|
March 21, 2016
|
|
Smashing things without a weapon causes hand and arm injuries?
|
|
9
|
298
|
March 20, 2016
|
|
Shooting techniques
|
|
2
|
240
|
March 20, 2016
|
|
A few more ideas: A new passive-active CBM, mutation tree, gameplay streamline
|
|
6
|
259
|
March 19, 2016
|
|
I had a few ideas. Thoughts?
|
|
12
|
329
|
March 19, 2016
|
|
Reading is overpowered - what can be done about it?
|
|
39
|
1775
|
March 19, 2016
|