Needful things part 2

todo

#124

Vacuum cleaner for collection of liquids from the ground.


#125

Don’t most vaccuum cleaners hate liquids?


#126

The ability to tear fabric with your bear hands but with less usable rags.


#127

electric steam mop for simply cleaning spilled liquids, weak stomach can make my base ugly from the vomit lol


#128

Why not use a normal mop?


#129

the principal here is I could ‘a’ activate it while wielded and have it clean as I walk over tiles.


#130

Ah I see. Well in the meantime I am pretty sure you can make a one tile vehichle with a set of controls, a scoop and a charged battery you can make a similar if much clunkier system.


#131

6 posts were split to a new topic: Additional materials for armor construction


#133

Any chance we could get the Improvised Shelter construction item to use long sticks instead of heavy sticks?

Sometime recently, smashing small trees now drops long sticks instead of heavy sticks. Trying to survive as a naked and afraid character is an F-ton harder, now. Gotta find heavy sticks or 2 by 4’s.

Can’t think of any other things that would benefit from a similar change, recipe-wise, but I’m sure there are things.


#134

Digging sticks?

Allowing cutting long sticks into two heavy sticks or allowing trees to drop both kinds of sticks might be worth considering.


#139

This is already supported.


#140

Yet again the Cataclysm forum makes me feel stupid for not knowing something that should have been obvious. You can in fact butcher long sticks into heavy sticks x_x

Thanks for that. I’ve been wanting to do the naked survivor bit for a while and now I’ve got the knowledge to help.


#141

Huh, I thought I saw something about that in the original proposal, but didn’t know if it was in or not.


#142

9 posts were split to a new topic: Micromanaging npc inventory


#143

Could we get a “safe NPC mode”? Or any other way of being told when your char sees one? Several times I only found NPCs through randomly opening up the map, and must have missed several potential encounters due a lack of notification. It can also be quite dangerous to unknowingly approach them until they’re in your line of sight.


#144

The only safe mode notifications you get are from hostile npcs.