[quote=“Barhandar, post:15, topic:8909”][quote=“Burnt Earth, post:13, topic:8909”]The dev thing I read said 10 is professional level, so a level 10 in skill would be about the ceiling for what would be required to craft the vast majority of things in the game. Beyond that, I think you get into the realm where you’re inventing your own processes and are a pioneer or innovator or well-known expert in a field.
Well, except with mechanics, which just seems to level or scale differently.[/quote]
5 is professional level, 10 is when one does absolutely nothing but train in that skill. Sorta like olympic athlete, but these are 8-9.
And mechanics just was never rebalanced from the times where 20 was the “realistic cap”.[/quote]
I’d say ~5-7 is like journeyman, 8-10 is a master if you’re familiar with that system. Anything in the game you do or craft or do at 10 skill is something some guy at a local business in the phone book could do. I would’nt compare it to the olympics, but yeah somebody who does something as an expert in a skill and can competently do anything asked of them in a particular profession would be 10.
So there are a lot of blackbelt judokas in the world that have mastered everything there is to know in judo, but not all of them are skilled enough to compete in the olympics, you know?
Sorry, I tend to quibble about semantics and I feel like there is a significant distinction between being a master of a trade and being ‘world-class’