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Turret(s)!
|
|
1
|
132
|
June 23, 2013
|
|
Weapons with bayonets leveling cutting
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|
1
|
144
|
June 23, 2013
|
|
Missing Buildings
|
|
2
|
164
|
June 23, 2013
|
|
Pick-axe
|
|
4
|
148
|
June 23, 2013
|
|
0.6 Bug while siphoning
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|
0
|
114
|
June 23, 2013
|
|
Craftable BB's
|
|
3
|
106
|
June 23, 2013
|
|
Nordic/Southern traits
|
|
12
|
206
|
June 23, 2013
|
|
Выпущена новая версия 0.6 Samedi (Самди)
|
|
0
|
353
|
June 23, 2013
|
|
[0.6 SDL stable]examine direct key not change after modify keymap.txt
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|
0
|
127
|
June 23, 2013
|
|
On leather trenchcoats
|
|
5
|
137
|
June 23, 2013
|
|
NEW ZOMBIE: Aqua zombie
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|
4
|
178
|
June 23, 2013
|
|
Inventory lettering bug again
|
|
1
|
141
|
June 23, 2013
|
|
Black screen when working on vehicle
|
|
2
|
151
|
June 22, 2013
|
|
Piercing Dmg overpowered?
|
|
102
|
963
|
June 22, 2013
|
|
No exit to NPC dialogue [0.6 SDL stable]
|
|
0
|
228
|
June 22, 2013
|
|
How do I lock a door?
|
|
17
|
1578
|
June 22, 2013
|
|
The Future
|
|
24
|
437
|
June 22, 2013
|
|
Better night time idea
|
|
8
|
257
|
June 22, 2013
|
|
Coding error
|
|
10
|
246
|
June 22, 2013
|
|
Grayed-out tiles? (haven't checked C:DDA updates for a while)
|
|
3
|
206
|
June 22, 2013
|
|
New Website Launched, Kickstarter Announced!
|
|
75
|
1393
|
June 22, 2013
|
|
Expansive starts
|
|
0
|
120
|
June 22, 2013
|
|
Flesh out the terminals and the Computers skill a bit
|
|
38
|
362
|
June 22, 2013
|
|
Zombieless mode
|
|
12
|
244
|
June 22, 2013
|
|
Reloading tools
|
|
8
|
186
|
June 22, 2013
|
|
Rebind enter
|
|
0
|
140
|
June 22, 2013
|
|
Can we automark the car we changed the name in map?
|
|
2
|
158
|
June 22, 2013
|
|
New zombie types? (Wishful thinking)
|
|
21
|
293
|
June 22, 2013
|
|
Zombies Beatable with Skewers, Lighter
|
|
7
|
210
|
June 22, 2013
|
|
Military Black Box?
|
|
2
|
153
|
June 22, 2013
|